Quote Originally Posted by saeedaisspecial View Post
It is not a hard thing to do, there is no reason to automate such a thing when this game is so simple.
No, I completely agree. For some classes, it's not a hard thing at all. But that's not true of all classes, and some require much more micro-management and movement than others.

I think essentially we want the same thing here - parity - but at different ends of the spectrum. The problem is that in the current situation, you cannot achieve parity at either extreme, since it is so easy to use and hide illegitimate (and infinitely more effective) automation. You're asserting that any player that adopts any level of automation is fundamentally flawed for doing so, despite the ideal that you're holding those players against being much rarer than you seem to be aware of. To be frank, you're being overly harsh, when your assumptions are flawed. You'll just put people off playing and things aren't as black and white as you claim.