


Fair enought. I'll add this to the OP as promisedhttps://www.youtube.com/watch?featur...LF4IfFaM#t=255
Watch from 4:15 onwards in the video.

As long as weaving is a thing for melee DPS, Bards rely on procs, BLMs rely on converting stacks and stuff, and SMNs straight up don't need them, Macro's for DPS will be more or less useless.
If anything, I wish they allow macros with only a single action be queued. For example, something like this:
/micon "Blunt Arrow"
/ac "Blunt Arrrow" <t>
/p "Blunt Arrow used!" <se.1>
I just wrote that off my memory so the syntax might be wrong, but you get the idea. So many times the inability to queue macros with only a single action with a notification message and sound effect makes me end up just sticking to the normal version and forgo the macro. I wonder if they can do an "action count" for every macro and disable the ability to queue only if the action count is greater than 1. Well, it makes a good QoL upgrade but I guess I can live without it.
Off-GCD skills are fine in a macro though, they are not a DPS loss only the GCD ones are. So you can use that Blunt Arrow macro and it doesn't affect your DPS negatively.
I don't remember about the blunt arrow macro, I just pull it off my memory though I no longer use it for far longer than I can remember. But I do use a new macro for my WAR like this:
/micon Berserk
/ac Berserk <me>
/ac Berserk <me>
/p Berserk をします!
/p Berserk used! <se.2><se.2> <wait.17>
/p time remaining : 3 second <se.1> <wait.1>
/p time remaining : 2 second <se.1> <wait.1>
/p time remaining : 1 second <se.1> <wait.1>
/p Esuna/ Leeches, Please use it. <se.9>
I can never weave that thing in between gcd. It just doesn't work![]()
This is probably the most obnoxious macro I've ever seen.I don't remember about the blunt arrow macro, I just pull it off my memory though I no longer use it for far longer than I can remember. But I do use a new macro for my WAR like this:
/micon Berserk
/ac Berserk <me>
/ac Berserk <me>
/p Berserk をします!
/p Berserk used! <se.2><se.2> <wait.17>
/p time remaining : 3 second <se.1> <wait.1>
/p time remaining : 2 second <se.1> <wait.1>
/p time remaining : 1 second <se.1> <wait.1>
/p Esuna/ Leeches, Please use it. <se.9>
I can never weave that thing in between gcd. It just doesn't work
All Macros arent bad. I personally have a gang of macros for my dps and I can contend with other DPS numbers.
I dont use macros for rotation but GCD/CD weaving.
Forexample with my Bard,
/micon "Heavy Shot"
/ac "Raging Strike" <me>
/ac "Heavy Shot" <t>
I use Heavy Shot and Raging strike in 1 button so that since Heavy Shot is my most used skill, I can ensure every time Raging Strikes is active it is up.
This does not slow dps in anyway, especially when all CD is available. And you have to double tap to make it work (1 sec delay), therefore no waiting.
With SMN and BLM, I do the same with Miasma and Fire III. Dont put quelling strike in macro as its situational and waste of 3 sec if dont need it.
You shouldn't really do this, it helps if you're forgetful but there are a lot of fights that require pushing DPS at certain phases, if your cooldowns aren't up for those points you may find yourself lacking the DPS for those points.All Macros arent bad. I personally have a gang of macros for my dps and I can contend with other DPS numbers.
I dont use macros for rotation but GCD/CD weaving.
Forexample with my Bard,
/micon "Heavy Shot"
/ac "Raging Strike" <me>
/ac "Heavy Shot" <t>
I use Heavy Shot and Raging strike in 1 button so that since Heavy Shot is my most used skill, I can ensure every time Raging Strikes is active it is up.
This does not slow dps in anyway, especially when all CD is available. And you have to double tap to make it work (1 sec delay), therefore no waiting.
With SMN and BLM, I do the same with Miasma and Fire III. Dont put quelling strike in macro as its situational and waste of 3 sec if dont need it.


My main use of macro is telling the party what I am doing, on some key skills as stun and sleep.
I think that adding 0,1 capabilities to /wait is not game breaking, as some of you pointed, some keyboards can be macro'ed even at 1/1000s timing.



The difference between being a good DPS and a great DPS is macros. If you have a combo rotation as a macro and use it instead of manually doing it, your damage does decline. That being said, macros are often used not because of laziness, but because of crossbar space, especially on PS3. Also, as a SCH, I do have 1 DoT macro I use for downtime in healing, as well as my pet's abilities on obey. Macros as a SCH are pretty much necessary. On my PLD, not necessary. On my DRG, only Jumps are macroed with invigorate, and just FYI, you can interrupt macros by hitting another GCD spell or skill, it's not like you're locked in. But yes, to be the best DPS, limit your macro use.
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