Melees are about 2 min-10min~ queue due to everyone playing BLM and BRD.
Ranged are about 10-30min+~ queue due to everyone playing BLM and BRD.

Easier to get into Party Finder groups as a melee due to the same reason as above. BRD/BLM/SMN spots fill really fast, but specific MNK/DRG spots take a while to fill.

Around when CT1 was first released melee DPS were instant queue in CT, ranged was like 20 mins.

Depending on how they make the CT2 queue, I would assume the same will happen unless they forgo the 2 ranged 2 melee at least algorithm they use for everything else and just take all dps in the order they queue since it's 5 dps this time. CT2 will be a zerg ball anyways.