Chiffre, look up 4 and 5 posts for the reason why ranged DPS currently have much longer DF wait times than melee. But again, once the ninja has arrived we can expect melee wait time to lengthen considerably, at least for a time.


Chiffre, look up 4 and 5 posts for the reason why ranged DPS currently have much longer DF wait times than melee. But again, once the ninja has arrived we can expect melee wait time to lengthen considerably, at least for a time.
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The generation of random numbers is too important to be left to chance.



Everything has a gimmick and purpose and viability, and they can always make adjustments when something is falling behind, so I would say play the roles you enjoy. The melee dps can do big single target damage especially with the limit break factored in, while bard edges toward hybrid support/dps. Generally teams are best with a mixture of different jobs so I would say all of them are good!


I started to level WHM. After unlocking the job, I decided to put it on hold to work on getting Swiftcast. I fell in love with THM and now my BLM is almost caught up to my WHM. I don't know if it has longer queue times than melee because this is my first DPS, but find a job you love and queue times become worth it.



I main Dragoon, but have Bard, Warrior and Black Mage to level 50. I have never noticed any difference in my DPS queues. HOWEVER, I feel that Bard is far easier to play.

There is no difference in Queue times. Bards, Monks and Dragoons are all listed as DPS in the doody finder. As far as effectiveness in combat, they all have their usesSo I have been trying to level up a DPS character for when I am not healing, so far I really like lancer, archer, and monk a lot, but I've noticed my queue times are way shorter when I am melee and a lot of the times when I am the archer I get another archer in the group.
Will I have a hard time getting groups as ranged at 50?
If I like them both should I just go melee for the ease of access?
Are MNK and DRG competitive?
You're wrong. It has been extensively tested and shown that ranged dps have longer waits. Though you as a player see it as one big dps category, the game doesn't. Guess which one matters?
Dragoon is actually one of the most populated jobs across all servers. It's not a numbers thing so much as a hidden priority system.
melees enter dungeons waaaaaaaaaaay faster than ranged, on my drg i wait 5 min top , on my brd 15 ~ sometimes even more (expert roulette)
and dont get me started on things for 8 man, primals ect , on drg is like instant (yeah!) , on bard? 30 mins +, the amount of brd/blm/smn trying to join 8 man content![]()
gearing the 1 job is the hardest part of this game once u get 1 job geared , the 2nd is easy , u can gear it with myth in 3 days , get loot no1 wants (coil extremes) ect
Melees are about 2 min-10min~ queue due to everyone playing BLM and BRD.
Ranged are about 10-30min+~ queue due to everyone playing BLM and BRD.
Easier to get into Party Finder groups as a melee due to the same reason as above. BRD/BLM/SMN spots fill really fast, but specific MNK/DRG spots take a while to fill.
Around when CT1 was first released melee DPS were instant queue in CT, ranged was like 20 mins.
Depending on how they make the CT2 queue, I would assume the same will happen unless they forgo the 2 ranged 2 melee at least algorithm they use for everything else and just take all dps in the order they queue since it's 5 dps this time. CT2 will be a zerg ball anyways.


I'd say don't pick BLM. It's a great job but there are a bajillion of us competing for party spots.
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