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Thread: Soldiery nerf

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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alexia89 View Post
    I mean, why queue for the new content when you can get the same reward from lower tier content, that can be smashed faster..?
    This was an obvious change and not a big deal. The new dungeons will likely reward 45 or more. There is no darn "nerf".
    Well, technically it's still a nerf since you're getting a reduced reward out of it for doing the exact same content either way. The dungeon itself remains the same, it's just been 'demoted'.

    It doesn't really bother me much since I pretty much rely on roulettes to cap soldiery anyway, but I can already foresee that quitting incidents may increase over this. People already ditch when the dungeon isn't what they wanted.
    (0)

  2. #2
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Lemuria View Post
    Well, technically it's still a nerf since you're getting a reduced reward out of it for doing the exact same content either way. The dungeon itself remains the same, it's just been 'demoted'.

    It doesn't really bother me much since I pretty much rely on roulettes to cap soldiery anyway, but I can already foresee that quitting incidents may increase over this. People already ditch when the dungeon isn't what they wanted.
    nerf sol, boosted myth.
    (1)

  3. #3
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kaze3434 View Post
    nerf sol, boosted myth.
    The myth boost will only be noticeable when u are doing full run. 2 boss sr will probably yield less myth than now, so instead of 50 myth for 6 min run u will get 70 for 11 min run. I expect the new distribution to be something like 20/20/30.
    (0)

  4. #4
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by IzumiRaito View Post
    The myth boost will only be noticeable when u are doing full run. 2 boss sr will probably yield less myth than now, so instead of 50 myth for 6 min run u will get 70 for 11 min run. I expect the new distribution to be something like 20/20/30.
    Can't wait to see for myself as well, cause the math of 2 SR at 50 = 100 myth in 12 mins, seems still better than one full run for 70 in 11 mins.
    (0)