Is nobody really talking about this?
"The total number of Allagan tomestones of soldiery has been reduced from 45 to 30."
WTF
Is nobody really talking about this?
"The total number of Allagan tomestones of soldiery has been reduced from 45 to 30."
WTF
It's not like they're hard to get. Run daily roulette and you'll have them capped in no time. Plus the new dungeons will probably have a yield larger than 30.
Doesn't really bother me. I get most of my soldiery tomes from roulette bonuses, not the boss at the end of one expert dungeon run.
This too. Didn't even think if that :O The ones being reduced are basically just HM dungeons now, not Expert dungeons.
Bet the new dungeons will be dropping 45.
Only a few people are talking about this because the majority UNDERSTAND and haven't jumped to wild conclusions.
Bray, Halatali and Amdapor have all been bumped to the High Level roulette. As of 2.3, they are "old" content. Thus, having them reward as much as the new dungeons detracts from the new dungeons.
I mean, why queue for the new content when you can get the same reward from lower tier content, that can be smashed faster..?
This was an obvious change and not a big deal. The new dungeons will likely reward 45 or more. There is no darn "nerf".
They want people to do the 3 new dungeons which will drop 45. You want more tomes then you do the new content.
Well, technically it's still a nerf since you're getting a reduced reward out of it for doing the exact same content either way. The dungeon itself remains the same, it's just been 'demoted'.
It doesn't really bother me much since I pretty much rely on roulettes to cap soldiery anyway, but I can already foresee that quitting incidents may increase over this. People already ditch when the dungeon isn't what they wanted.
nerf sol, boosted myth.Well, technically it's still a nerf since you're getting a reduced reward out of it for doing the exact same content either way. The dungeon itself remains the same, it's just been 'demoted'.
It doesn't really bother me much since I pretty much rely on roulettes to cap soldiery anyway, but I can already foresee that quitting incidents may increase over this. People already ditch when the dungeon isn't what they wanted.
Can't wait to see for myself as well, cause the math of 2 SR at 50 = 100 myth in 12 mins, seems still better than one full run for 70 in 11 mins.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.