XI is not turn based.
Whatever version of crab you may be fighting at the moment does not stop attacking until your party has input their commands and then you all exchange blows.
Slow doesn't make it turn based, it just makes it slow >_>
Bravely Default, FFTA2, FF1 are what I would consider examples of a game that is turn based. They can say FFXI is turn based but I've never looked at it that way.
Last edited by ParanoidHobo; 07-06-2014 at 03:19 AM.
I used SE's words. Due to the slower nature of the game it's been described as turn based, people think too literally. Just like they described FFXIV as more of an action battle system but not action game (Yoshida's reasoning for jump not being an actual battle tactic in general gameplay.)
Since spamming skills (or "your rotation" as people call it) would make this an action game by definition.
Citation needed. I've never seen this game as being advertised as turn-based.I used SE's words. Due to the slower nature of the game it's been described as turn based, people think too literally. Just like they described FFXIV as more of an action battle system but not action game (Yoshida's reasoning for jump not being an actual battle tactic in general gameplay.)
Since spamming skills (or "your rotation" as people call it) would make this an action game by definition.
It's not a matter of thinking too literally. FFXI had nothing to do with turn-based, it was slow due the nature of the combat which was reliant on weapon delay for nearly all action. RTB is a different system than turn-based and this is the system XI was built upon.
Turn-based= FFX
RTB= FFXI
Last edited by Dwill; 07-06-2014 at 08:24 AM.
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