Quote Originally Posted by Vasaan-Dragomir View Post
But, what did I get? I got this..little...gardening tool thingie. Ifrit looks about as useful as a weed remover. Titan looks about as useful as a hoe. And Garuda looks like a nice bug repellent. Titan is supposed to be tanky, but a boss can kill him off rather quickly, as well as about 3 dungeon mobs. and ifrit's dps isn't even worthwhile with how quickly he dies. Which leaves us with Garuda, the only DPS smn that can actually stay alive long enough to perform its role.
Well you are entitled to your opinion, but that doesn't make you right.

Titan can tank whole dungeons if you use him right, with cooperation from your healer. The only set back is that PS3/4 players don't seem to be able to target Summoner pets, where as PC players can by clicking on them. That aside, I've used my Titan numerous times to tank level 50 dungeon mobs and bosses. I'm not saying it's as good as having a Pld or Warrior, but it is a viable option if for whatever reason your tank bails. You'll need decent gear though, or like others have suggested, summon him with +vit gear on.

Heck I even had a real fun time once in dungeon with another Summoner and a healer (can't remember which job they were) after our tank bailed at the start of Lost City, we managed to kill the first boss before another tank finally que'd in. That was probably the most fun I've had in a dungeon in a while.

I will admit that once you get the Garuda minion, Ifrit essentially becomes obsolete. But I believe they are buffing Ifrit in 2.3, haven't really compared how it will stack up with Garuda yet, but it is what it is. Right now the only time I generally use Ifrit is if I get CM on my main scenario duty roulette and I get beat to the cannons have to melee, because I can use Ifrit to stun the Colossus effectively.

As for their appearance, I personally like them. It works for this game and I find them pretty artistic creations of the primals they represent.