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  1. #21
    Player
    Pylfer's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Xanthe Dreadcasque
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    Expert + High roulette are like 100 a day after the patch (maybe more depending on what changes we see in the final patch notes) so You literally come on, run you roulette, run Brayflox or whatever 1-5 times and you're at, what, 200 Sol (give or take) for the day?

    Dropping each run by 20 Sol is not going to hinder anyone from capping unless they are busy 24/6 and have 12+ hours of occupied time on that 7th day.
    (0)

  2. #22
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by UBERHAXED View Post
    Based on your join date, you probably aren't familiar with the process. Every patch, when the introduce a new set of dungeons, they become the primary sources of the limited tomes and all of the old dungeons become a primary source of unlimited tomes. They happened to make the distribution for the 2.2 tier in response to the fishing that was occurring at launch and in 2.1. Now they will restore it so that the first two bosses will grant hardly any rewards and the end boss will grant the majority since fishing isn't a problem with dungeons anymore.
    You missed my point entirely, my point was why bother lowering the payout of old instances in favor of the newer ones with such a low weekly cap on sol. I rather they increase said cap limit for the week instead of running a new instance for 2 hours and be done the rest of the week.
    (0)

  3. #23
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Once upon a time, the weekly cap for the highest tier tomes was only 300. Then the community wanted more so SE raised it to 450, which I think is a more than generous amount. Maybe my opinion is biased since I remember the 'not-so-good' times (which I still thought were pretty good). I was actually surprised that SE allowed the 450 cap to remain in place when Soldiery tomes were first launched, without raising item prices to 'balance' it out. Yes people can cap soldiery in a couple hours a week, but if that's the only thing a person cares to do in this game, then I think they're overpaying on the subscription.
    (0)

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