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  1. #1
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52

    2.3 Changes to CC in PVP

    Incoming sleep nerf..



    LOL@2sec Leg Sweep Stun
    (1)

  2. #2
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Melee CD's are getting so many buffs that this is absolutely required.
    (1)

  3. #3
    Player Edenlys's Avatar
    Join Date
    Jan 2014
    Posts
    312
    Character
    Luna Eden
    World
    Louisoix
    Main Class
    Arcanist Lv 70
    Instead of nerfing the CC, it was necessary to remove the sprint...

    Melee DPS will be useless in frontline and CC nerfing will make even more powerful healers...

    Square Enix fails this pvp...
    (1)

  4. #4
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Woot face roll dps in frontlines with the abuse of sprint.
    High fives* casters and healers.
    Time to bank on melees using mounts to get around, say hello to aero , stone 1 and stuff that will make u get that annoying slow lol.
    Us casters will just pop sprint from place to place to avoid that mount slowed thing as the CD on sprint is so fast.
    Build a team of 8 whm = GG
    Cuz 8 medicas + stone 2 someone to death = win
    Tanks will be barely used in FL as they won't be able to keep up and actually tank the masses.
    BLMs will triumph as the top dps due to their superior AoEs along with schs ( both can use sprint )
    FL gonna be so broken it'll be fun.
    (1)

  5. #5
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Yumi_umi View Post
    Woot face roll dps in frontlines with the abuse of sprint.
    High fives* casters and healers.
    Time to bank on melees using mounts to get around, say hello to aero , stone 1 and stuff that will make u get that annoying slow lol.
    Us casters will just pop sprint from place to place to avoid that mount slowed thing as the CD on sprint is so fast.
    Build a team of 8 whm = GG
    Cuz 8 medicas + stone 2 someone to death = win
    Tanks will be barely used in FL as they won't be able to keep up and actually tank the masses.
    BLMs will triumph as the top dps due to their superior AoEs along with schs ( both can use sprint )
    FL gonna be so broken it'll be fun.
    When has massive pvp ever been balanced? How do you even balance a game of 72 people? Its impossible. With that said, melee have ALWAYS been at a disadvantage on large scale pvp in every mmo, thats just how it is. Melee destroy in small scale fights, range destroy in large scale fights as its always an aoe zerg fest.

    Quote Originally Posted by GalaxyGirl View Post
    What's CC?
    Crowd control. Stuns/roots/slows etc...
    (0)

  6. #6
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ransu View Post
    When has massive pvp ever been balanced? How do you even balance a game of 72 people? Its impossible. With that said, melee have ALWAYS been at a disadvantage on large scale pvp in every mmo, thats just how it is. Melee destroy in small scale fights, range destroy in large scale fights as its always an aoe zerg fest.
    Melee will be useful on capture points as you have to stay within the zone of influence (or whatever name they will call it ) To try and push them out. But generally in wode open areas Ranged dominate. Melee just stand back with their thumb somewhere until a suicidal melee from the opposing side decides to charge in and get roflstomped by melee standing around. Albeit a coordinated melee charge can break a ranged stalemate.
    (0)

  7. #7
    Player
    tehomegaking's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Bird Brush
    World
    Diabolos
    Main Class
    Conjurer Lv 10
    They've just made healers so much better... crazy really.
    (0)

  8. #8
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by tehomegaking View Post
    They've just made healers so much better... crazy really.
    Yep,
    Ppl better have their healer classes ready for pvp as imo they'll probably be the only viable set up if you want to win easy.
    Cuz a healer can self sustain with sprint, heals and attacks but dps can't especially melee.
    (0)

  9. #9
    Player
    tehomegaking's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Bird Brush
    World
    Diabolos
    Main Class
    Conjurer Lv 10
    Now with that reduce stun time you don't even need to worry about blowing your purify on a sleep in fear of being stun-locked.. it won't be such a killer anymore. You don't even need to worry about sleep so much either... 15 seconds with diminishing returns. Two of the biggest threats are just toned down so much. whm's are gonna be monsters now.
    (0)
    Last edited by tehomegaking; 07-05-2014 at 08:41 AM.

  10. #10
    Player
    Caly's Avatar
    Join Date
    May 2014
    Posts
    194
    Character
    Caly Mero
    World
    Moogle
    Main Class
    Marauder Lv 50
    Well now it will be focus dps... and not only focus heal. I just hope with incoming i80 arena and frontline, with those change on CC and the others things they will remove this FUCKING queue restriction for high rank.

    Why will we need to wait 20 min or more with all 2.3 incoming changes....

    If they give i80 arena + pvp spell up + CC nerf + frontline, i hope we will see queue restriction removed or it is the end of any sort of pvp ...
    (1)

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