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  1. #1
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Kamifubuki-Yoakesetsuri View Post
    With the possibility of the "Ilvl sync" becoming more widespread outside of "Frontline", there's no reason why we can't have an ilvl increase in 2.4.
    This actually makes getting higher level gear pointless.
    With all the gear capping that happens already, making your ilvl90/100/110 essentially NQ gear. You are really only getting the gear to do the next Turn.
    (0)

  2. #2
    Player Kamifubuki-Yoakesetsuri's Avatar
    Join Date
    Jun 2014
    Location
    Luminescence
    Posts
    293
    Character
    Fulminating Bloodlust
    World
    Ultima
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Logo View Post
    This actually makes getting higher level gear pointless.
    With all the gear capping that happens already, making your ilvl90/100/110 essentially NQ gear. You are really only getting the gear to do the next Turn.



    That within itself falls under the category of a possibility still. I doubt that ilvl sync will extend beyond what level caps we have already.
    (0)

  3. #3
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Of course it will. 2.4 will have the third coil. They need better gear to entice players into running it. By that time, the second coil will be casualized.
    (0)

  4. #4
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    From what I see, the whole iLevel fiesta started from FFXI when Seekers of Adoulin released. When XI raised weapon/gear's iLevel, ARR usually follows on later patches.

    So... I'm guessing when XI decide to raise their iLevel as more Adoulin content released, we can expect ARR to follow suit.
    (0)

  5. #5
    Player
    ShinkuTachi's Avatar
    Join Date
    Aug 2013
    Posts
    333
    Character
    Pyro Frost
    World
    Ultros
    Main Class
    Goldsmith Lv 50
    I don't have a problem as long as they add an iLvl sync. Especially since 2.4 will also be coming with a removed lockout and the Echo for BCoB2, if 2.2 was any indication.

    Quote Originally Posted by HumsterMKX View Post
    Well, by the time 2.4 releases, chances are it will be an expansion, either 2.4 is in it, or it is a few mths away.
    I was expecting the expansion to enter in place of 2.5
    (0)
    Last edited by ShinkuTachi; 07-04-2014 at 03:10 PM.

  6. #6
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Well, by the time 2.4 releases, chances are it will be an expansion, either 2.4 is in it, or it is a few mths away.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  7. #7
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    You guys really need carrots to make you move forward.
    (0)

  8. #8
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    2.4 will be the 3rd part of coil you can bet there will be an ilvl increase. This makes it easier for people who couldn't beat the 2.2 and 2.3 content able to try and do that content along with echo buffs. Since nobody knows about 2.5 and beyond, but most likely we will get an expansion sometime after 2.5 which should be the last CT. I am going to assume that FFXIV's expansion will be similar to wow or other mmos in that when the expansion comes out you have to level up to the new level cap your old raid gear is replaced by quest gear and dungeon gear during the leveling process. When you hit max level you run some max level dungeons to gear up in starter raid gear bought with tomes then start collecting your new raid gear / limited tome gear in the first raid of the expansion.

    In most MMOs as a hardcore player you really have only 1 tier of content that you work on at a time. Allthough causal players are the ones usually a tier behind but can do the content hardcores were doing with higher illvl gear and nerfs.
    (0)
    Last edited by Zumi; 07-04-2014 at 03:33 PM.

  9. #9
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MasamuneBranford View Post
    When you only offer 4 new dungeons that are more difficult than what has previously been released (Coils 6-9) and the game's population steadily surpasses the previous I-level cap, everything that was released prior starts to get easier and easier to the point that it is nothing but a grind.
    This is called power creep and it's an industry wide problem that's been addressed in different ways. (Mostly through lateral progression.)

    Just wanted to get that definition out there.
    (0)

  10. #10
    Player
    Jaykos's Avatar
    Join Date
    Nov 2013
    Posts
    216
    Character
    Jaykos Molkot
    World
    Tonberry
    Main Class
    Conjurer Lv 71
    Its been happening for nearly 10 years in wow and 7 million people are okay with it and this is essentially a wow clone with a final fantasy feel so get used to continually rising ilvl equipment.
    (0)

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