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Thread: Dungeons- Maps

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  1. #3
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    All of the dungeons are very linear. Tanks in general will speedrun through the dungeons because they are only completing it for the DF bonus. If they're already Lv.50, they care less about killing monsters since they gain 0 xp from them and the gil is generally not worth it. You will occasionally see a tank who will realize a player is running it for xp and clear every room. If not, you may ask for them to clear it, but I'm not sure how many will oblige to your request. Doing so may give you a better view of the map.

    If you are the tank though, tell the party you will be clearing all the mobs since you're trying to level your class. If you do some less than stellar pulls, there will be fewer complaints as they know you're still learning how to tank. Similarly, few are going to criticize you for wandering around as half the players don't know the dungeon themselves. You may not get the full set of commendations for doing this, but players won't leave your party because of it either.

    There's a number of gimmicks players can use to avoid or pull monsters to specific locations, but there's no way to map those out as the specifics can change depending on where monsters are positioned and party composition. The best way is to get some advice from tanks or to watch videos on it. Here's an example of a good Sastasha dungeon guide. Feel free to use that youtuber's name when searching for more guides (although he is missing a number of dungeons, so you may have to experiment). Just take it as a rough guide for what to do. You may find other tactics to suit your playstyle and group composition better.

    If you want, copy/paste the dungeon map on paint and mark it up with notes based on the video. Maybe you'll even make a name for yourself if you post those online. I can't say any guide/reference like that exists yet, although I think more than a few players will find them useful.

    The primal battles give some xp and they're required for the story quests, but they're not really worth the trouble once you're past them. Players will run Lv.50 versions of those battles for loot though. Otherwise, players are also grouped into them for the dutyfinder trial roulette bonus.
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    Last edited by Anova; 07-04-2014 at 02:09 AM.