Quote Originally Posted by kukurumei View Post
No that's an easy problem to fix and has been fixed in other games, even in later FF11.

Whoever said aoe has to be a circle much less around the monster is archaic.

The fact that this change on old scenario monsters is a long time coming to change, just like how every monster has range attacks for some unknown reason.

uh it was very obvious they put that in so that if a rng got hate, he couldnt just run from the monster and never get hit, it was a simplified solution, but every monster needs some means of dealing with ranged attackers, or you just get problems like people are talking about now.

Making a game a holy trinity, means everyone has to be something in the trinity, and have to have roughly the same ability to do whatever that role is, right now this is far from the case.