Great first post. Very well thought through. A pleasure to read.

In many ways the attempt at a tight party dynamic turned out to only work for Darkhold, while unbalancing battle everywhere in the game. The devs need to realize that getting a good dungeon experience is not what this game should be balanced around. They should restore aoe cures, rollback mp costs, and save dungeon balancing for the introduction of the job system. What works in dungeons does not work everywhere in this game. Until then I'm happy to do what they want, which is take mages, gladiator, and archer. Maybe when DD classes are missing out the board will be filled with more support for everyone having a shot at playing the game, as it should be.