nope its basically the regular MMO problem without any semblence of a solution. Some times they increase ranged enimty, or give monsters strong ranged attacks, but its still usually pretty prevalent, the thing is they didnt even try to make this not the case, in fact they promote it even more, By making the main difficulty hp healing management, and making aoe healing costs really high, they basically are telling people that long range is the easiest and most effecient way to play.

And add to that rng is probably the best DD, really gonna need to do some big balancing, only thing im surprised at, is that they didnt see this coming, it was even talked about for pages in the forum.