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  1. #11
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    "We're in the <1% of people who are even beating this fight. Give us more stuff!"
    (0)

  2. #12
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    tell that to the people that farmed 100+ runs without seeing a primal weapon they want lol. I'm looking at you ifrit sword.
    (1)

  3. #13
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Better yet, why not add a token system of ALL the loot in coil? I still have yet
    to see the healing robe from turn 4. Doesn't have to be a one token, one item thing.
    The items could determine the number of tokens you need. But hey, that logical and
    we are talking about square enix :P
    (0)

  4. #14
    Player
    DeathFiend's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Death Fiend
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Currently Primals chain has a token system which is way easier than what OP is suggesting. With weekly lockouts and min of 10 wins for totem, that 10 weeks (2 and half months which is almost time for next patch) worth of raiding and wins. So you deserve that weapon. Its not like you can get carried and everyone will have high allagan weapons. Its a honor to say "Hey I didnt get my weapon in 1-9 runs but I got it on the 10th one". That just shows skills.
    (2)

  5. #15
    Player
    Askarya's Avatar
    Join Date
    Dec 2013
    Posts
    78
    Character
    Askarya Loha
    World
    Ragnarok
    Main Class
    Archer Lv 60
    then you can work things out with them to make sure that the person unlucky with HA pieces can be the first people to get Oil/Sand to upgrade weathered
    Yeah you can do this, but it really depends what your aim is. for example, we distributed the sands/oil equally for the first 1 1/2-2 months (although some of us didn't use them instantly) and thne we started to get all of our people to full 110 for brutal coil. It's just not as effective as getting a full BiS set. But i guess if you're not after min-maxing everything you're kinda right.
    And it also really depends on your static, because i believe everyone would like to get some sands for their BiS even if they've gotten 2-3 drops more than someone else.
    Not to mention that while you're still progressing some classes get a higher benefit from sands than others. This helps the overall progression of the group (although this depends also on the mindset of your static i guess)

    Well even BG can't clear a new coil in the first week So you got to take into consideration how long it takes the average party to clear the last turn.
    Well second week. :P And sure an average group needs more time but do they really need HA weapons at the patch day of new content? Most of the average groups are not really interested in the progression race and the first 1-2 turns of new content is most of the time clearable even with sub-HA weapons without that much trouble. Ofc it's nice to get your HA weapon but tbh they're not really needed except for the progress race where it sometimes really boils down to who has those 10 dps more.

    If you put a token system in place that gives the "top fc's" the ability to get their HA weapons just in time for the next progression race, it'll make sure that they have something to farm in preperation until the last week or maybe 2 weeks before the next patch hits. At the same time you give the average or semi-harcore raids something to look forward to and work towards even if they should get it 2-3 weeks later. And since you don't necessarily need it, it would be a win-win situation.
    (2)

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