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  1. #91
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I expect a lot of this frustration with "pigeonholing classes" to be cleared up with the job system implementation.

    Hopefully.
    (0)

  2. #92
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The all time greatest FF11 mistake:

    "STOP ATTACKING, YOU'RE FEEDING THE MOB TOO MUCH TP!"

    ^ - this is the one true mistake that will cause me to seriously not play. I tolerate it enough in FF11, and won't endure that torture again. As long as the game doesn't turn into "stand around and wait" then i'll be good.
    (5)

  3. #93
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Physic View Post
    3 archers prolly 2 con and 1 glad. but this is what people wanted, when they said unique, they more meant i want no one to be able to do anything unless the top rated classes are there, and of course they would be selecting those classes to play.
    Yes. Don't say that some of us on this forum didn't warn you.

    More defined role = some parties are better than others.

    Oh hindsight, you old dog.
    (0)

  4. #94
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Neptune View Post
    This is a great example of how raising the MP costs of cures affects not only mages, but every other melee class besides Gladiator. With that one change now so many thousands of people are going to be left out.

    MAGE STRIKE 2011.
    And the irony is the vast number of MRDs in both your threads telling us we're babies and we should suck it up.

    Who's laughing now, MRDs? I just got to the last room of Darkhold w/o you and your LNC friends.

    ^ That is sarcasm, btw. I truly, truly, truly hate this situation. I just wish when I had complained about what this was doing to CON people had spent less time telling me I'm an idiot who can't play CON and thinking about how it would actually impact them personally on their job.
    (2)

  5. #95
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Tezz_Xivectro View Post
    The all time greatest FF11 mistake:

    "STOP ATTACKING, YOU'RE FEEDING THE MOB TOO MUCH TP!"

    ^ - this is the one true mistake that will cause me to seriously not play. I tolerate it enough in FF11, and won't endure that torture again. As long as the game doesn't turn into "stand around and wait" then i'll be good.
    But you're 100% cool with the fact that is how CON are expected to play now?
    I mean you didn't say you are, I'm asking if you are.

    Lots of people seem to think it's "no big deal" that I spend 1/3 of the fight or more standing around waiting while other people do shit. That it's a warranted and expected aspect of being a mage - trust me when I tell you, it's just as much "not fun" as that stop feeding it TP shit. I was there in XI with you, man. (Not literally).
    (1)

  6. #96
    Player

    Join Date
    Mar 2011
    Posts
    140
    Just said all of this yesterday to my LS. This MP issue is not going to affect mages at all. Mage classes will always get parties and more often now. People will shoot for high MP load parties for guaranteed success now. Will be 6 mage classes (4 conj 2 Thaum) and 2 Glads. Even archers will get left at home eventually if the tanks have real trouble with high end spike damage. Two conjs will heal while the other two spam Conj DoTs and hit with elemental spells as their buffs pop up, minimizing hate control issues. The two thaums will spam Dia, Bio, Poison, Slow, Paralyze etc. or one will assist the tanks with Initiation and the Siphon attribute spells to help the tanks and throw in a Sac 3 here and there to let the Conj healers get some rest or mana burn in emergencies. They can also raise people if someone drops without a conj healer missing a beat.

    Either way it looks pretty grim for DD classes unless they really restrain themselves. Big numbers will be bad news for DD classes.
    (1)

  7. #97
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Shai View Post
    But you're 100% cool with the fact that is how CON are expected to play now?
    I mean you didn't say you are, I'm asking if you are.

    Lots of people seem to think it's "no big deal" that I spend 1/3 of the fight or more standing around waiting while other people do shit. That it's a warranted and expected aspect of being a mage - trust me when I tell you, it's just as much "not fun" as that stop feeding it TP shit. I was there in XI with you, man. (Not literally).
    Well said, both of you. Really I hadn't thought about the 'stand around and wait for the tank to get hate back' like in XI. Warriors doing too much damage and having to stop swinging their axe, black mages being limited to one or two spells per fight, the horror.
    (1)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  8. #98
    Player
    Gukster's Avatar
    Join Date
    Jul 2011
    Posts
    66
    Character
    Mata Reiver
    World
    Hyperion
    Main Class
    Gladiator Lv 82
    A playstyle can be new and still unique. The order of moves you use, how fast you use them, when you throw in your Chameleon, or whatever the case is, however if you enjoying using AoE's constantly I would hope you won't use AoE's when their's 5 mobs close by because it's your playstyle. I haven't been playing long so I guess my old system playstyle wasn't uberly affected after this patch and I haven't fought the Ogre yet, but changing your playstyle doesn't strip you of individuality it's how you change it to get the job done when needed that shows part of your individuality. Linkshells will probably start easin' up on class specifics once they've figured out everything there is that can go wrong and what they could do to mitigate those. You go off of things you know to learn. Eventually, they'll slip a little MRD Lalafell in there with 2 ARC's 1 THM 1 CON 2 GLA. THM's probably gonna have to Back-up heal to make sure the poor little guy stays alive. It just shows how the people begging for strategy don't take risks that help build a LS. Just my two cents though, too early for me to make this organized; To Subway~
    (0)

  9. #99
    Player

    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    17
    Hmmm! I remember reading the forums and people saying no more EASY MODE, but you only take the classes that make the boss fights less challenging. On a side note I'd rather spam 11111 all day instead of waiting to take action.
    (2)

  10. 07-24-2011 11:50 PM

  11. #100
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Vhile View Post
    Hmmm! I remember reading the forums and people saying no more EASY MODE, but you only take the classes that make the boss fights less challenging. On a side note I'd rather spam 11111 all day instead of waiting to take action.
    Hell yeah I liked the way it was before the patch!!!! and auto attack is lame as slow
    (3)

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