Quote Originally Posted by Sigtyr View Post
Honestly, the only skills I know of that that can interrupt enemy skills are Barbaric Yawp and Shield Bash. Barbaric Yawp is absolutely worthless, an interruption skill on a 2 minute cool down, and Shield Bash is on Gladiator. Besides, the last time I fought that Ogre I could have sworn he had 3+ AoE's, each with a 10 second cooldown or less.
Right, they could easily balance that by giving his abilities a certain timer for use, and an indication they are coming or a cast time just long enough to stun. IE like glowing for 2-4 seconds.

Anyways stunning doesn't have to be the only way to stop it, but it's one way that lets melees participate.
Right now the strategy is to stand out of range and shoot it down.