War Drum is most certainly way too weak now.
Provoke and Taunt could be stronger too.
But I like the new way of tanking more than the old one, still it might be a little bit too complicated now.
During tough fights you really just give your best to keep hate. Every skill, everything you do is about that.

I would like it, if 60-80% of your actions during battle are for enmity generation and the rest would be about making damage or healing yourself so the mages could attack too, instead of healing you non stop, or anything else.

I wouldn't mind though, if they didn't change a thing.