Hi,

I wonder why FFXIV fail on launching,
when i play FFXIV, i see many quality of the game, and the bad side of the games too.
Nothing can be perfect, the game is beautiful, the universe well done, all the complain is about the balance of the game ?, the gameplay is fine but something is a boring ? ect..

my opignion is for :
1 ) all boring stuff must go

battle system : The auto attack is good in a way, bad in a other way
Good way : it let you focus at the skill, restore HP ect.
Bad way : without the stamina gauge, a battle is longer than the 1.17 ver, also it's give the impression to have less to do (less order to make)
The idea is Good but seem to be better optional.
The action Gauge where we find the action , it should be all time in the screen and no go after the battle was finished, player need it all time exept in city.


Anima System and Teleportation : you need more than 2 anima for a day... walking can be boring, when we need to do and do the same path especialy if it take 20 minutes to reach.
More anima ? or a chocobo to walk in a speed way ?

Merchant Area : Arrange the Bazar take so long, i think i would be nice if it would be faster and easier.

2 ) nerf at the moment seem to be a bad idea
Why Nerf the MP, the game is not easy after all^^

3 ) in MMORPG communication is one of the priority too, i think it need to developed,
A idea for me would be to put a service to send a message on all the server : it must have a cost in gils but cheap enough, but not too cheap for the player who want to throw away this ammount of gils and abuse of server message (if we can call it like that^^)

4) I don't like PVP, but i know many of the player who play MMORPG expect a PVP.

Well i stop here, sorry for my bad english^^