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  1. #21
    Player
    TipToeSr's Avatar
    Join Date
    Nov 2013
    Posts
    19
    Character
    Tiptpe Sr
    World
    Odin
    Main Class
    Gladiator Lv 52
    220 is way too low for a brd. An ilvl90 brd with an i95 weapon should be able to pull a steady 260-270 (including songs), and 300-ish without songs.
    (0)

  2. #22
    Player
    Askarya's Avatar
    Join Date
    Dec 2013
    Posts
    78
    Character
    Askarya Loha
    World
    Ragnarok
    Main Class
    Archer Lv 60
    BRD 340-360 (my best when I had ilvl100 weapon was 358 with 3 paeons used throughout the fight); ilvl110 380-390+ depending on songs
    i would really like to see a screen of those 390+, for max. peak it's too low and for average prolly too high (although i was never able to test how high a bard could get due to our monk who drains his tp like no one else i've ever seen before xD)

    Bard on 220 is bad even with full i90 + i95 weapon he should atleast get 270+ (depends on how tp/mp hungry the group is).

    Things like doing Towers or Homing missile are no excuse for losing dps in t8 since you are able to keep your rotation up for 100% of the fight duration (only exception is repelling shot if you're using it to get away from the group with homing missile but even that it's a minimal loss of dps).


    Edit: Doing maths after an all nighter = bad :<
    (0)
    Last edited by Askarya; 07-03-2014 at 03:17 AM.

  3. #23
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    The SMN should definitely be higher up there. Should pretty much neck and neck with the Monk.

    In my group I'm the only person using poison pots. I always save them for when I have Contagion up again (which I have constantly on CD)

    And both are hitting relatively the same DPS despite one having a stronger weapon? Something is definitely wrong there, Weapon damage is a HUGE factor for our DPS. The fight is a giant training dummy that fights back so you should have everybody go out to a training dummy and see what's wrong and keep practicing. practice always makes perfect. And as other people mentioned make sure everybody has the accuracy they need
    (0)

  4. #24
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by RegnumMagik View Post
    What's the reasonable amount of DPS for all DD classes in t8?

    Currently, we're hitting phase 3 at 7 min and 30 seconds and I was told that's not good enough to kill it within enrage.

    Our MNK was able to shine the best at 340+
    DRG barely hits 290, same for both of our SMN.
    Our BRD however only hits around 220.
    Keep in mind everyone has i100 weapon, except one of the SMN and BRD (i95)

    Herp derp I post on the wrong forum, GM please remove this if possible.
    I just wanted to point out to the OP, since you will have inevitable deaths from the wipes to note at what point you are capturing the DPS values of your team. If you do it post-wipe you'll be seeing everyone do sub-par DPS because it's taking their deaths into account.

    If you can, try seeing mid-fight what the DPS looks like to get a realistic idea of how much DPS everyone is doing. (If you're already doing this, then hats off to you).

    It's also worth noting that at some points in the fight some players will be out-performing others depending on the time. e.g. The SMNs will be doing great if you capture the DPS as a foe's requiem finishes, and it will be lower if you're capturing it as they run out of MP.

    TL;DR: Posting DPS of groups that wipe is not going to be a realistic interpretation of their performance.
    (1)

  5. #25
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    If you have a SCH in your party, see if he can sneak some DPS in between the tower's activation. That helped us to get our first win back then. The DPS as a tank is not that bad either. According to the numbers, I do 125/130 with paladin. We're solo tanking of course, because we want to optimize the overall DPS. If the SCH DPS, as far as I can tell, they add some 100/130 DPS (could be more, could be less, but the SCH we had back then did 130). So, you have +200 DPS. If you have 5 DPS scoring at least 300 DPS, you're pretty much done. Not to mention the LB, you might be able to use it twice during the battle. Check their rotations, maybe they're doing something wrong. Make sure they are using food, stat potions and buy some company actions to reduce the weakness penalty and tincreasing the food's duration by +10 min.

    Tip: If you wipe and have a lvl 2 LB charged, ask the BLM/SMN to start the pull with that LB. It's not a massive damage, but it helps.
    (0)
    Last edited by Cyrus-Wallace; 07-02-2014 at 09:26 PM.

  6. #26
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Askarya View Post
    And for the potent poisoning potions, if all 8 players use it at the start and whenever the cd is rdy again they would gain about 70k dmg over the full duration of the fight so about 7% of the total HP^^
    It's no where near that amount. I hear closer to 20k from most sources. Sometimes lower.
    (0)

  7. #27
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by RegnumMagik View Post
    What's the reasonable amount of DPS for all DD classes in t8?

    Currently, we're hitting phase 3 at 7 min and 30 seconds and I was told that's not good enough to kill it within enrage.

    Our MNK was able to shine the best at 340+
    DRG barely hits 290, same for both of our SMN.
    Our BRD however only hits around 220.
    Keep in mind everyone has i100 weapon, except one of the SMN and BRD (i95)

    Herp derp I post on the wrong forum, GM please remove this if possible.
    I believe the minimum DPS total is 1600 or so. Damage roles should be putting out a minimum of 300 DPS (including BRD) and your healers can also help DPS at some points of the fight.
    (0)

  8. #28
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Askarya View Post
    i would really like to see a screen of those 390+, for max. peak it's too low and for average prolly too high (although i was never able to test how high a bard could get due to our monk who drains his tp like no one else i've ever seen before xD)

    Bard on 220 is bad even with full i90 + i95 weapon he should atleast get 270+ (depends on how tp/mp hungry the group is).

    Things like doing Towers or Homing missile are no excuse for losing dps in t8 since you are able to keep your rotation up for 100% of the fight duration (only exception is repelling shot if you're using it to get away from the group with homing missile but even that it's a minimal loss of dps).


    And for the potent poisoning potions, if all 8 players use it at the start and whenever the cd is rdy again they would gain about 70k dmg over the full duration of the fight so about 7% of the total HP^^
    I pulled 406 in t8 last week w/ i110 bow. It is very possible. That was in a config with multiple BRDs though. I didn't have to do songs. Was maybe 25-30 lower this week while giving the MNKs TP a few times. Can maybe get a screen after work if you so desire.

    With a i95 weap and on all song duties I'd say 300-320 is pretty reasonable. Give em the benefit of the doubt and maybe say about 280 is the lowest acceptable.
    (0)
    Last edited by RinchanNau; 07-02-2014 at 11:02 PM.

  9. #29
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Tiggy View Post
    The boss has 999,994 hit points. Assuming your DPS is low you will have 4 dreads each at 30k a piece. That's a total of 1119994HP that must be down in exactly 11 minutes. That's 1697 group DPS required to win. Tanks do like 40% at best the DPS of a real DPS class. So assuming you're doing the single tank strat that means you have about 5.4 DPS if I'm giving the tank a lot of credit. Every DPS must do a minimum of 314 by that math. More is obviously better and honestly you should assume the tank is probably doing less than what I just ran the numbers on. If you can skip the 3rd dread then that number comes down a bit.

    This turn is awesome since it's so easy to run the math on.
    When you factor in two limit breaks, you need roughly a combined dps of 1650 to win with 5 seconds to spare.
    (1)

  10. #30
    Player
    Orlandeu's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Reis Heiral
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Some people in your group need to step up their game. I'm a i105 Dragoon with Liberator and I average somewhere between 370-380 in that fight. I also take towers. We currently run 2 bards in our group and our highest geared one, averages 350-360 in that fight and that's with singing too. Our scholar does a little dps at the start too and can sometimes do up to 220. We solo tank or with a Warrior and he does about 200 dps as well.
    Sometimes it has something to do with familiarity as well. Once your group gets comfortable with the fight and mechanics, your overall dps might increase.
    (1)

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