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  1. #24
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Ceodore View Post
    If I wanted to be a DPS, I'd play on my DPS classes ... My job, first and foremost, is to make the lives of my healers easier.
    Yes as a tank, your role is to keep your party from taking damage and to make the healer's job of keeping you alive easier, so again I point out a dead enemy cannot damage you or your team which contributes directly to your role as a tank, therefore the damage that a tank can do is very relevant to their role.
    Should a tank forego the responsibilities of their role to try to just dish out big hits, of course not, but the damage that a tank can deal out while doing their job and how much that contributes to the success of their team is actually a big deal.

    It is not just the responsibility of DPS to damage things and try to kill enemies as quickly as possible, it is everyone's because enemies dying faster contributes to the success of all the roles. A perfect example of this is a WHM going cleric stance and holy spamming a large group of enemies because by killing them faster it prevents more damage than they would have been able to heal if they focused solely on that. Sometimes the best way of reaching a goal is not the direct route.

    Quote Originally Posted by Ceodore View Post
    Since I also see a lot of people complaining about Paladin damage, if it really matters so much, look at your cross class skills too. I use Foresight, Fracture, Bloodbath, Mercy Stroke, and Stoneskin. Keep Fracture up and use Circle of Scorn when you can. I say the same thing to DPS. Spread your DOTs around, you'll do more damage if you have DOTs up on more than one target than just placing the DOT on one target. Tunnel vision is the worst when it's not necessary.
    I use those too, as I am sure many other PLD do, but that still doesn't bring PLD in ShO damage close to WAR in Defiance damage. With WAR I consistently do around 20% more damage than with PLD, even more with the Storm's Eye debuff up. Some people may not think that is a big deal, but I think that it is.
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    Last edited by TouchandFeel; 12-13-2014 at 08:00 AM.

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