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  1. #1
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    @ SpookyGhost and SwordCoheir

    Exactly what you two have said, taking the PLD stun off GCD would make it way too good compared to the WAR stun. If anything the WAR stun needs fixing by having its animation windup time reduced.
    (0)

  2. #2
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by TouchandFeel View Post
    @ SpookyGhost and SwordCoheir

    Exactly what you two have said, taking the PLD stun off GCD would make it way too good compared to the WAR stun. If anything the WAR stun needs fixing by having its animation windup time reduced.
    Not exactly, it's just every other job that has Stun's are all on a 20-30 second or so cooldown or there has to be some requirement to it (Shoulder Tackle's distance requirement, MNK/NIN forms). If you don't have a PLD and require stunlocks you have to co-ordinate your parties CD moves and that often hurts the parties DPS. Basically put, Shield Bash's strength is the fact it IS on the GCD, taking it off would hurt more than help in the long run because of it's spamability advantage.
    (0)

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