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  1. #10
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    Quote Originally Posted by SwordCoheir View Post
    AoE- Yes an actual GCD AoE to utilize in battle would be a Godsend.
    Paladin does have an AoE, (Flash) its just absolutely terrible at generating threat and deals no damage and has an insane MP cost for how much enmity it does generate.

    I"m 100% perfectly content not dealing AoE damage as Paladin cause i like playing warrior for that. I dont like the jobs being too much alike.

    BUT

    Flash does SUCK SO BAD Square-Enix.


    If i have to use flash until my MP pool is completely gone and then start using riot blade combo to keep flashing JUST to keep threat on an equal or higher ilvl weapon BLM then the skill is a FREAKING JOKE!
    I dont care what any "ePot" "min/max" "i gots all the numbers" person wants to say, if a enmity generation skill cant hold threat on a job that cannot do AoE -damage- enmity generating job like Paladin (so they can focus on what they are good at which is single target debuffing) then its not balanced right.

    I personally feel that 2-3 flashes should be able to generate enough threat that a paladin could then go to placing the Rage of Halone debuff on at least 3 mobs before they need to flash again.

    That is a much more fun rotation imo.

    How PLD AoE should be:

    Flash>Flash>Fast blade>Savage Blade>Rage of Halone>Flash>Fast Blade>Savage Blade>Rage of Halone>Flash

    (If this is not a combo that PLD can use then i deem Flash useless and not properly balanced)

    Because this is how it is, and is BORING AS HELL:

    Flash>Flash>Flash>Flash>Fast Blade>Flash>Riot Blade>Flash>Flash>Rast Blade>Riot Blade>Flash

    (that is soooooooooooo d@#n boring and clearly shows that Flash is not generating proper threat.)
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    Last edited by Daniolaut; 07-30-2014 at 03:19 AM.

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