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    Quote Originally Posted by Kitru View Post
    Actually, it's almost always people trying to prove *me* wrong and me defending myself, generally by showing them that they don't know what they're talking about, like with you, over and over and over again.
    Maybe because you fail at reading comprehension?

    My initial statement:
    Quote Originally Posted by Daniolaut View Post
    A WAR doing just Butchers Block combo and a PLD doing just Rage of Halone combo, WAR generates more threat due to crit hits from wrath being at 5 stacks.

    your rebuttal

    Quote Originally Posted by Kitru View Post

    The only way that a WAR generates more enmity than a PLD is if they use their CDs properly .

    So there you are simply wrong in your statement.

    So not only does a proper WAR, even according to you, using proper buffs will keep threat, but also my initial statement stands that a WAR vs PLD in just straight threat generation a WAR wins again.

    Quote Originally Posted by Kitru View Post
    So your point is that WAR will hit harder with a single hit than PLD does? You seriously have no idea what "over time" means, do you? Taking a snapshot of a single hit doesn't mean shit, especially when the entire reason *why* a PLD generates more enmity over time than a WAR is because of the CDs and off-GCDs that you ignore.

    Thus rendering this above statement incorrect and making you look bad. i'm not doing it you are.. sorry.

    Quote Originally Posted by Kitru View Post
    I recommend you learn wtf you're talking about before attempting to prove me wrong, rather than posting screenshots that only serve to prove that *you* don't know what you're talking about.Is absurd.
    Again, the screen shots very specifically and in full support my initial statement.

    Quote Originally Posted by Kitru View Post
    And I never said they would. If you're just talking Overpower spam compared to Flash spam, Overpower spam wins handily. The difference is that, after Overpower spamming, a WAR has to sit there and do nothing while a PLD actually has the TP to do other stuff.
    This is the issue that this thread is attempting to address and youre failing to grasp.

    Also again.. a warrior just 'standing there' is a fail warrior. I never have tp issues on warrior, even while doing brayflox myth runs where i excessively use overpower to kill the mobs. Use flash or steel cyclone or something.. seriously. making other warriors look bad.

    Overpower costs a good amount of TP because its every effective. We, as a group, minus you, are asking that since not only does flash -not- generate damage out put, that it at least be on par with Overpowers threat generation, even if that means it costs more. If you cant agree to that then thats your choice but to say that its not something that other people should expect i simply cant understand why you would feel that way. Anyskill that needs to be spammed in order to be effective is a skill that isnt useful as it should be.

    Quote Originally Posted by Kitru View Post

    I am not, nor have I ever, said that PLD can match a WAR on AoE enmity generation. WAR wins that fight handily. What I *have* said is that PLD AoE enmity isn't a problem. A PLD will be able to generate more than enough enmity with Flash sustainably, which is all that's needed.
    So going back to the initial request...

    Quote Originally Posted by Daniolaut View Post
    If flash dealt twice the enmity that it currently does then it would match up to war and wouldnt need to be spammed and would be an effective skill.


    In conclusion

    If a warrior doesnt need to use every last bit of tp to maintain aoe threat, imo, a paladin shouldnt have to use every last bit of mp to maintain threat. Riot Blade, imo, should be used to restore mp in fights where the PLD is constantly switching between stances, casting stoneskin often, or in long fights where mp could be an issue in general. If a PLD isnt able to generate enough threat after exhausting every bit of mp then the skill imo is not properly balanced. Especially if a equally geared warrior doesnt have to exhaust every bit of tp to maintain threat.
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    Last edited by Qeepel; 07-11-2014 at 02:03 AM.

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