True, but I don't go to Nickelback concerts and complain about being there to the people that like it while insisting that the performance be changed to reflect something that I think I would enjoy....
You seem to enjoy treadmilling and gimmicky fan-fare -- and that's cool. You are obviously the target market for this sort of thing.
But I'm a player who wants depth in their MMO and I can't justify paying for another round of iLvl+10 gear progression and team jump-rope.
Which is why I'm out when my sub is up.
I totally admit to being in the minority.
But, popularity almost never reflects quality. Rather, it just means you've hit the lowest common denominator -- eg. 'Frozen', Two and a Half Men, Miller Lite, Taco Bell, Wallmart, Dr. Phil, Public Education, etc.
Case in point: Zynga games have far more popularity than ARR. Would you prefer SE adopt their business model for the future of ARR?



If you were a long-time fan of a band. (Nickelback, in your case), had purchased tickets to see them live, and only found out after the concert had started that the entire set list was repeating a cover of "Let it Go" 14x (because its SOOOO popular right now!!) , I think you'd find yourself in the same situation.
I've enjoyed the FF series since the FFI on the NES. I stuck through the entire FFXIV 1.0 debacle because I believed in SE's commitment to the FF franchise and to its fans. Trust me, If I didn't want this game to be better, I'd wash my hands of this whole mess and walk away.
As I've already paid for my time, I thought I'd lobby the community here to see if other people were interested in things like exploration, adventure, discovery, and meaningful decision making in this game. *Or have all those people already left?
TBH, I'd re-sub today if any of the following were even announced, as it would indicate a step in the right direction:
1) The addition of a true 'support' role. (with corresponding classes/jobs)Any of these changes would signal to me that the developers want to take the safety-rails off of this game and make it a place for adventure and exploration -- a wild and living MMO fantasy world rather than a sanitized theme-park for team jump-ropers.
2) A ceiling on iLvl and subsequent introduction of gear with ability boosts and other interesting stats.
3) Significant randomness introduced into all boss fights, dungeon runs, drops etc.
4) New, more wide open zones populated with mobs with levels higher than the cap.
Last edited by Zantetsuken; 07-02-2014 at 09:15 PM.
LMAO. You think Frozen isn't quality?I totally admit to being in the minority.
But, popularity almost never reflects quality. Rather, it just means you've hit the lowest common denominator -- eg. 'Frozen', Two and a Half Men, Miller Lite, Taco Bell, Wallmart, Dr. Phil, Public Education, etc.
Case in point: Zynga games have far more popularity than ARR. Would you prefer SE adopt their business model for the future of ARR?
"I totally admit to being in the minority."
Oh, I completely see what kind of person you are now. You're the type of kid who thinks it's cool to dislike things that others like. That way you're always the "minority" and put yourself above all. Don't even try to tell me you don't put yourself above everyone. Because the one sentence in your post gives it away.
In fact...
These parts of your post give away your attitude. The bold sentences are the ones I was referring to directly. My friend was like this when he was 14. But he got over it soon after that. I hope you do too.You seem to enjoy treadmilling and gimmicky fan-fare -- and that's cool. You are obviously the target market for this sort of thing.
But I'm a player who wants depth in their MMO and I can't justify paying for another round of iLvl+10 gear progression and team jump-rope.
I totally admit to being in the minority.
But, popularity almost never reflects quality. Rather, it just means you've hit the lowest common denominator -- eg. 'Frozen', Two and a Half Men, Miller Lite, Taco Bell, Wallmart, Dr. Phil, Public Education, etc.Best of luck!



Bouguereau's work was ridiculed as being old-fashioned by the art community of his time. It took half a century after his death for his sublime brilliance and mastery to be recognized (his works now fetching $10mil+)
Picasso, on the other hand, was highly regarded in his own lifetime and still is today -- even with stiff competition from similar works like:
I'll give it marks for quality in production (the snow simulations are impressive), but that's it. The movie is full of terrible plot holes, lazy writing, disjointed musical numbers, and obvious merchandising ploys (Trolls, anyone?). It's as though the film never made it past it's first draft before the Disney marketing team was given control of it.
'Tangled' was a far, FAR superior movie, in cohesion, writing, plot, artistry, an even *gasp* music (esp. when soundtracks are taken as a whole). Nice comparison HERE
Last edited by Zantetsuken; 07-03-2014 at 04:02 AM.
LOL, the HIPSTER mentality. Too funny. Go on with your bad self. Who's better then you?I totally admit to being in the minority.
But, popularity almost never reflects quality. Rather, it just means you've hit the lowest common denominator -- eg. 'Frozen', Two and a Half Men, Miller Lite, Taco Bell, Wallmart, Dr. Phil, Public Education, etc.
Case in point: Zynga games have far more popularity than ARR. Would you prefer SE adopt their business model for the future of ARR?
[QUOTE=Zantetsuken;2229205]
ARR's player toxicity is a largely side-effect of the devs creating an overly "accessible" and simultaneously an unforgivingly rigid game.
This game design is cheap fodder for the masses. It attracts the most uncreative and self-entitled types of players, and then spoon-feeds them a regular diet of gaudy trinkets to reinforce their pathetic delusions of grandeur.
Even for all of the shortcomings 1.0 had, I always had faith that SE would make good on their promise and deliver a fantastic FF MMO experience (at least on par with FFXI). ARR had tremendous promise, the graphics are gorgeous, the UI fantastic, the world is rich and detailed... but in the process of fixing FFXIV Yoshi P gutted the game of any sense of exploration, adventure. and meaningful decision making.
FFXIV was transformed from a massive and relatively immersive (if flawed) FF world, into a theme-park parody of it's former self.
This is the truth people do not want to hear.
They want things sugarcoated like this game has turn out to be a Candy land theme park. I had high hopes for ARR after sticking around since 1.0 until the end. Yoshi-P the savior that started turning this game around back then became Yoshi-P the corporate puppet.
This game is predictable and flat out boring. They took a working in progress game from 1.23 then gutted it slapped some new IU, graphics and called it a day. Like I said from day 1 of ARR launch until now I would love for them to prove me wrong. Prove that this game is indeed the future, a game with immersion, exploration, adventure, and a sense of purpose. But instead they proved me right with their stale innovation. Wait for it wait for it.... yea keep waiting for expansion.. I am sick of waiting. I have been waiting since 2010.
Last edited by BlackHaloJT; 07-03-2014 at 05:38 AM.
Again, let me reiterate. 10k players compared to a few hundred thousand. There is a reason people are playing this version and many considered the previous a pile of dung. You were not right about anything but they were right about scrapping that pile of dung.This game is predictable and flat out boring. They took a working in progress game from 1.23 then gutted it slapped some new IU, graphics and called it a day. Like I said from day 1 of ARR launch until now I would love for them to prove me wrong. Prove that this game is indeed the future, a game with immersion, exploration, adventure, and a sense of purpose. But instead they proved me right with their stale innovation. Wait for it wait for it.... yea keep waiting for expansion.. I am sick of waiting. I have been waiting since 2010.
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Best of luck!





