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  1. #51
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    I think the devs said something about how if they did this then they would have to create expanded inventory for all players not just fishers.

    Strange i know, but... they are riding that "being fair" line really hard so far in this game (what i mean is for example how they dont want to add smn egis until other jobs get abilities as well so to keep it even and fair).
    (0)

  2. #52
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Xairos View Post
    I think the devs said something about how if they did this then they would have to create expanded inventory for all players not just fishers.

    Strange i know, but... they are riding that "being fair" line really hard so far in this game (what i mean is for example how they dont want to add smn egis until other jobs get abilities as well so to keep it even and fair).
    The thing with fishers though is it seems the only class that uses inventory space for their "tools" (bait). Though I have not played every class, that is what it seems.
    (5)

  3. #53
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by JayCommon View Post
    5 pages of comments and not a single person against the idea????


    This must be the greatest suggestion in the history of ever.


    I stopped caring about fishing, but this is actually a great idea. OP gets +1 Like.
    Thank you and everyone for all your support on this. I'm sure a lot of people would love to start up (or continue) fishing if this idea got implemented. Let's get as many people's support on this!
    (2)

  4. #54
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by Eye_Gore View Post
    The thing with fishers though is it seems the only class that uses inventory space for their "tools" (bait). Though I have not played every class, that is what it seems.
    Very much so. You can fill up a tab with the tools for one day's fishing, not even counting the fish themselves which are likely to fill a whole other tab.

    At least with other gathering classes, you only have 2 tools and you can focus your gathering efforts far more accurately.

    Even if I'm just going to one fishing spot to grab my daily map, I'm lucky that I only need one type of lure then but the fish I'm not after can easily fill half a tab just from the one spot while trying to get one thing.

    If the fish are going to take up so much space and if everyone else only needs one offhand slot (and that offhand tool even uses the armoury chest, unlike lures/baits), it isn't fair at all to take up another whole page with baits...
    (3)

  5. #55
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Xairos View Post
    I think the devs said something about how if they did this then they would have to create expanded inventory for all players not just fishers.

    Strange i know, but... they are riding that "being fair" line really hard so far in this game (what i mean is for example how they dont want to add smn egis until other jobs get abilities as well so to keep it even and fair).
    No offense is intended but If fair is the question SE shouldn't even debate a tackle box, especially when of the 3 land classes it is the only one that lacks a secondary tool completely, and barring a very technical assessment of how a mini inventory within an inventory causes other jobs some injury when they carry far less items to approach the class the subject of unfair just doesn't wash with me.

    Bards don't have arrows to pack around which would probably actually be worse especially if quick knock etc. used multiple arrows, I just don't see how fair plays into this when it's a fisher exclusive issue.
    (3)
    Last edited by Lamentations; 07-04-2014 at 07:19 PM.

  6. #56
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    fishing,alchemy and cooking are inventory decimators.

    God help you if you do any two or all three.
    (3)

  7. #57
    Player
    Mirania's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Mirania Syren
    World
    Jenova
    Main Class
    Arcanist Lv 92
    Yes Please... or I will never get a Lv 50 Fisher...
    (1)

  8. #58
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Mirania View Post
    Yes Please... or I will never get a Lv 50 Fisher...
    lol

    I did though the same back then. Turns out that I only need like less than a week grinding fisher to cap. Was lvl 14 fisher last time from 1.0. Took like 1 day for that big fishing quest, and 4-5 days farming silver sovereign HQ to get my forager rod.

    Still... tackle would be great to help my quest for hunting those big fishes. XD
    (1)

  9. #59
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    I'm wondering how hard this would be to implement.
    Maybe a tab that's like the "Shards/Crystals" inventory and "Important Items" inventory. Or have the fishing menu have a spot where it can hold the lures/bait. I don't know...
    (0)

  10. #60
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    Quote Originally Posted by Roll View Post
    I'm wondering how hard this would be to implement.
    Maybe a tab that's like the "Shards/Crystals" inventory and "Important Items" inventory. Or have the fishing menu have a spot where it can hold the lures/bait. I don't know...
    I'd like to see them add the bait box as an off hand tool and the higher the ilvl the more spaces it has. maybe 5 slots for every 10 ilvls so you end up with 25-30 which is the same space as a page in your inventory.

    You could just right click bait/lures in your inventory and select 'add to bait box' then that bait will be removed from your inv and show up when you use the bait/lure skill on fisher.
    (1)

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