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  1. #21
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Second Wind also counts as healing hate, and it doesn't cost MP. Things like that add more dynamic to the relatively static tanking game of riding cooldowns.
    (0)
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  2. #22
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    I was tanking as my rank 27 GLA last night in the rank 25 dungeon and had no real big issues with holding hate. I lost hate three times in the hour and all three times were due to either a curaga, multiple mobs attacking at once, and another curaga. War Drum and Provoke in combination with Onion Cut and Luminous Spire seemed to keep it pretty balanced. The party line up was MNK, CON, CON, GLA.

    These are the abilities I use currently on my GLA

    Light Stab
    Provoke
    Guard
    Aegis Boon
    War Drum
    Still Precision
    Rampart
    Cure
    Sacrifice
    Howling Vortex
    Onion Cut
    Spinstroke
    Luminous Spire

    I do also make sure that my weapon is my level and my gear is within 5 ranks of my level.
    (0)

  3. #23
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Disclaimer: Speaking from a couple nights of raptors as a 44/45 GLA.
    Cure when possible, do decent damage when possible (I'm using buffed Barrage), spam Provoke, spam Accomplice.
    Don't know if I would keep it for raid bosses, but I was using a fair bit of Featherfoot + Jarring Strike and Leg Sweep also. Stunning will give you a small window to get hate back if you're losing it.
    Mostly kept hate vs all-out 48+ ARCs and LNCs. Only really lost it when timers were almost universally down.
    Second Wind II is practically a must for melees and tanks now. So good.
    (0)

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