Results -9 to 0 of 71

Threaded View

  1. #11
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Morningstar1337 View Post
    Actualy you committed the Gambler's fallacy. Where you assume that after a set amont of chances, the die/slots/deck o int his case the game would "remember" your chances and give your a lucky shot.

    The game may remember a lot of thing, but I don't think RNG lots are one of them.
    No he is correct.

    It's a "have it after a set number of times" vs "not having seen it after a set number of time"

    Actually, with a 1% chance of drop, you have a 0.99 probability NOT to see it. This probability can be carried over a set amount of tries. I.E, after 2 fights, you have 0.99 and then 0.99 chance NOT to see the drop, so 0.99*0.99 chance NOT to see it. It's a "pick and give back" draw.

    after 69 draws, you have 0.99^69 chances NOT to have ever seen the drop , here 0.4999. On the contrary, the possibility to have seen AT LEAST one drop is 0.5001 (1 - P(no drop) )




    In the case where the computer would remember your draws, after 50 draws (assuming only 100 possibilities, actually the computer PRNGs uses so many values that it wouldn't matter in the slightest), your probability of seeing the drop would become... 2%. Not that much of an upgrade.

    (However, your chances to see the drop at least once increase dramatically ^^ basically, doing 100 fights would give you one automatically, but getting it on first fight would doom you for the next 99 fights (as the computer would remember that you won once in the draw series) )

    Quote Originally Posted by Starrywisdom View Post
    Finally someone that understands math...jesus.
    actually they're wrong... they misread what the Roe said
    (2)
    Last edited by Kuwagami; 07-01-2014 at 05:10 PM.