Quote Originally Posted by Amnesia View Post
No, that's not right.

At a 1% drop rate, you'd have to beat it 69 times before you have a more than 50% chance of getting it. (that's 1-POW(1.0 - 1%, 69) = .5001)
After 100 times, your probability goes up to 63%.
Actualy you committed the Gambler's fallacy. Where you assume that after a set amont of chances, the die/slots/deck o int his case the game would "remember" your chances and give your a lucky shot.

The game may remember a lot of thing, but I don't think RNG lots are one of them.