Quote Originally Posted by Hiruke View Post
I wanted to express in simple math how awful a 1% drop rate is in this game.

So, at 1% drop rate, we wouldn't expect to see a mirror until we'd beaten Levi EX 100 times.
Problem is, that's not how RNG works.

At a 1% drop rate, we won't see a mirror until we've beaten Levi EX 100 times on average.

With a 1% drop rate, you have a ~0.6% (6/1000) chance to never see a mirror in 500 kills. And that's not even including the fact that you have to roll against the rest of the team.

6/1000 may seem very small, but there are a lot more than 1000 people who are killing Levi X. So it's very likely that some players are going to get screwed like this, and they have no control over this whatsoever other than choosing not to participate.

The problem with 1% drop rates isn't that it will take a long time to see your drop, it's that the results of what players experience vary wildly from one player to the next due to something they have absolutely no control over.