Quote Originally Posted by Tiggy View Post
After a large enough sample size is obtained you can remove outliers, find the average drop rate, and remove personal biases like that. I've personally seen 2 drop within three runs, but statistically the drop rate is still 1%. He isn't talking about RNG. He is talking about statistics here.
Perhaps I am being dense, but one person saying they've run something X amount of times and they've only seen something drop once is not enough proof in my eyes to claim a 1% drop rate for something in game. If SE were to publish a report showing how many times a particular instance has been done, along with the number of exclusive item dropped, and it still equaled 1%, cool.