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  1. #61
    Player
    ShinkuTachi's Avatar
    Join Date
    Aug 2013
    Posts
    333
    Character
    Pyro Frost
    World
    Ultros
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Tsuga View Post
    snip
    The whole point to the major RNG factor with this, is to prevent people from progressing too fast, kinda like the reason for coil lockouts and the soldiery cap. That's why they didn't increase the drop rate for 2.3. Likely, that increase will come in 2.4 (my guess).

    Before they said they wouldn't touch the drop rate, they said they would examine player feedback concerning it. Player feedback, of course, includes the data of what people are doing and have done in the game. That's what I meant before when I said SE has the data. The fact that they are not increasing the drop rate yet, simply means that enough or more people than expected are seeing this content through and are making progression. We will likely see an increase in the Atma drop rate, and a cheaper Myth price on the books for 2.4; along with the release of BCoB3 and the Echo applied to BCoB2 (again, my guess).

    Also, they already have stuff gated behind harder content, it's the High Allagan weapon (which is still better than the Novus).

    Mind you, while I don't agree with the grievance, I do understand what you're saying. So I don't want you to get the idea that I'm trying to argue or that I have something against you, in case I ever came off as such.


    EDIT:
    Quote Originally Posted by Starrywisdom View Post
    snip
    Do you understand how probability works?
    (0)
    Last edited by ShinkuTachi; 07-01-2014 at 06:19 PM.

  2. #62
    Player
    Starrywisdom's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Starry Wisdom
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ShinkuTachi View Post
    The whole point to the major RNG factor with this, is to prevent people from progressing too fast, kinda like the reason for coil lockouts and the soldiery cap. That's why they didn't increase the drop rate for 2.3. Likely, that increase will come in 2.4 (my guess).
    You keep using that word....I don't think you know what it means.

    RNG =/= Progression Speed

    Mathematically speaking - you could go 12/12. So technically -- you could have 100% drop rate. So your entire argument is flawed. I know people who've gotten all 12 in under 100 fates total; and I know people who've done over 100 fates to get just one.

    All it does is piss people off. It's a terrible gameplay mechanic and should be shunned at every possible moment.
    (1)

  3. #63
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    The problem with atma is not the quest itself but expectations. With each fate you do you expect to get one only to be let down. I have two atma weapons the first was Bravura which was a mess up on my part was not paying attention the second is Gae Bolg which I have seven more books to animus. Took three days to get the accident took a week to get the one I wanted. Honestly I grinded my eyes out. Do I regret it? No. I just went in and got it over with like I treat my RL job five days of the week. The more you dwell the more it bugs you.
    (0)
    Again I saw that under the sun the race is not to the swift, nor the battle to the strong, nor bread to the wise, nor riches to the intelligent, nor favor to those with knowledge, but time and chance happen to them all.

  4. #64
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gallus View Post
    Don't ever do something like the Atma quest, again. You'll do more harm than good to this game.
    Handing everything out, making most content tossable after a week or two, creating constant lockouts in order to artificially extend content life span and over simplification is what will do more harm to this game than an optional quest.
    (0)

  5. #65
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Seiryuukishi View Post
    Do I regret it? No. I just went in and got it over with like I treat my RL job five days of the week.
    I think that's kinda telling, don't you? I mean, I'm not usually one to use the "a game should be fun" argument, but. . .

    Well, let me put it this way. I have five jobs at level 50. Every job that I take to 50, I do the relic quest for. That includes SMN and SCH, which I already had the Levi (and Titan, and Garuda) weapons for. Why? Because I find the original relic quest fun, even on a 5th run through. As it stands, I can't see myself doing the Atma and Myth grinds 10 times. I can and gladly will do the relic quest for each and every job as I (eventually) hit 50 with them, but to ask me to slog through 120 Atma and 135,000 Myth tomes is asking for way too much. Especially considering that, even if I fully complete the Novus step (ignoring those requirements for now), I'm still left with a second-rate weapon.

    Now, don't get me wrong. I'm not asking for a top-tier weapon in the relic chain (though, really, why not eventually?). I'm only asking that the quest chain that will, for the foreseeable future, always end in a second-rate weapon not be a quest chain that saps people's will to keep playing. We're talking a quest chain where the first major improvements can be done in a single night (up to zenith), followed by what's likely a couple of solid days doing almost nothing but fates, followed by farming up nearly 7 times the cap amount of Myth tomes. And let's not forget that those 13,500 tomes could have been spent gearing up alts. I mean, just in the Myth I've spent on Animus books, I could have raised my SCH ilvl by about 20 levels to ilvl 90 average, and I'm less than half way done with Animus. I would actually even have had some left over to start gearing another class. And this is all to get to a weapon that's only about 4th-best.
    (1)

  6. #66
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Viridiana View Post
    I think that's kinda telling, don't you? I mean, I'm not usually one to use the "a game should be fun" argument, but. . .
    What's fun to you won't always be fun to someone else. When you decide to dedicate to an MMORPG or any kind of RPG that has actual goals you're expected to put in time and effort, it's not always going to be "fun". Hildebrand quests were fun, guess how long that content lasted?
    (0)

  7. #67
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hiruke View Post
    Agreed. Instead they should say this to SE. "SE, don't do it." For every person who doesn't mind the mindless grind, I guarantee there are several more who are sickened by it, who either actually won't do it but are offended it's even there, and others who will do it and hate themselves for it. Both of these types of people get that much closer to quitting every time something like this is introduced into the game. If SE doesn't respect the players time, if FUN is not the #1 concern, it will hurt them long term.

    Clearly the apologists think they're some sort of majority, but they aren't.
    Any proof to who is the majority and who is not? I would like to see those numbers, since the the Forum-Community itself is a minority with approx below 5%. SE does respect the players time, that why almost everything can be done within a short amount of Time. Zodiak Questline is for those who WANT to spend that time and do like timesinks.

    If you do not like it, don't fucking do it.

    It is the same as trying to force Burger King to make the same Burgers as McDonalds. Atma Threads and those complaining about it, are just not the people SE wants to cater to with the Zodiak line. Not everyone does like the same kind of content and i find it pathetic how people want SE to cater to every special snowflake out there.
    (0)

  8. #68
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Tsuga View Post
    These "bigger problems" and the poor quality of the atma grind are not mutually exclusive.
    Too many words to say nothing... the time invested in getting atmas in nothing compared with the time running dungeons ,which are easy as hell, to get the 13500 myths you need to upgrade your atma, i found that grind much more boring than atma farming.

    I hate fates, i don't find fun in having to kill weak mobs, but i like atma farming because it's the only way to develop your character out of instances, and your solution to make it more fun is to instance the whole quest?

    As i said this game has bigger problems, and the atma farming is not one of them, it is indeed a step in the correct direction, even if it is, as others said, bad designed because of the low drop rate.
    (0)

  9. #69
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Ok to this Nero guy. Let's see if we get this clear enough. We can argue about someone preferring Amdapor over Brayflox, or we can argue about someone preferring doing Titan EX over Ifrit EX, or we can argue about someone enjoying Binding Coil of Bahamut more than killing Primals.

    But we CAN'T argue about using teleport 10000 times being fun, or travelling 2000 KMS with your chocobo fun, or killing 100000 level 5 water sprites with a rotation of 2 spells/skills fun. DO YOU FREAKING UNDERSTAND THE DIFFERENCE...OR MAYBE NOT...
    (3)

  10. #70
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    I'm not asking SE to magically cater all kinds of public, I'm asking them to be coherent to what they ask to their players. There are things that are arguable, others AREN'T. The atma quest is TERRIBLE, ABSOLUTELY TERRIBLE. I've played the most grindy RPGs out there and spent hundreds, thousands of hours, I consider myself the most boring person in the entire planet, hell even my friends would mock me for replaying the same FFs over and over and over and over again, to the point you could argue I'm not a normal case. And the Atma quest is one of the most mind numbing silly boring things I've probably experienced in my entire life in a video game.
    (3)

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