It would be of greater value for the player and the development team (i.e. more fun and more fun=more money)
if we had more sensible ways to play all 9 jobs.
Currently the atma stones do not stack (having two or more of the same atma stone requires 2 or more inventory spaces.) (24 atma stones would take up 24 inventory spaces...)
There is also no where to store said stones except in personal, or retainer inventory. (An npc to hold items such as this would be great.)
Also doing FATEs with Atma+ weapons does not yield Atma stones, please address this.
Some players actually like video games and like to gear up all the jobs available, please look into ways of allowing us to gear each job instead of locking us out via only 1 player can receive gear from coil per week (cant even lot on different jobs after clearing the content once. Meaning it would be nice to be able to clear per job instead of per character. Ex: Clear as PLD get locked out as PLD, can then go as SCH etc.)
(I know this is not likely to be added ... ever.. but still wishful thinking.)
Also please please please add a way to effectively gain myth outside of spamming dungeons. Dungeons are fun and all but.. currently if you did the fastest most effective way of farming myth to obtain just a single novus weapon you would need to run:
Roughly:
For Animus:
270 dungeons
For Novus: (only half alexan. from myth)
600
total:
870
Or:
For Animus:
2700 maps*
750 Trials (at 18 myth per)
90 High level roulettes
For Novus: (only half alexan. from myth)
6000
1,667
200
total:
8700
2417
1,667
290
(*the gathering maps, not the maps you use to get alexandrite.)
(so you can barely obtain just 1 novus in just under 1 year doing just high level roulettes.)
Its great that coil 1 was unlocked thus, with a levi X weapon, moogle neck piece and myth/allagan gear you can obtain about i91/92 "freely" but maybe look into ways to allow players who play all the jobs gain some kind of boost/bonus/ease to gear them? (by playing all of them specifically?)