Results 1 to 10 of 10

Hybrid View

  1. #1
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90

    Musketeer/Corsair - Make it Melee and Range?

    Why not? The original job from FFXI had both elements, and one mechanism that was pretty useful was using main hand weapons like Joyeuse to build TP and doing weaponskills with gun.

    Here's me haphazardly daydreaming how some abilities might work

    Lv 1 - Lunge - Deals 140 dmg to target in range.
    Lv 2 - Slow Fire - Deals 140 dmg to target at a distance.
    Lv 4 - Piercing Mark - Deals 100 melee damage to target, Combo Bonus (Lunge)- 180 dmg. Grants 10% Bonus to Party's Ranged Attacks.
    Lv 6 - Crippling Fire - Deals 100 range dmg to Enemies in Cone. Grants 10% Bonus to Party's Melee Attacks
    Lv 8 - Shuffle - Gives party buffs based on next 3 attacks executed - (Card Animation)
    Ex. Range + Range + Range = Critical Hit Bonus 5%
    Ex. Melee + Melee + Melee = Determination Bonus 5%
    Ex. Melee + Melee + Range = Magic Damge 5%
    Ex. Range + Range + Melee = Physical Damge 5%
    Ex. All other combinations = Random effect.
    Lv 10 - Double Shot - Deals 100 Damage to ranged target - Combo Bonus (Slow Fire) - 200dmg.
    Lv 12 - Quick Draw - Fires non-elemental damage from pistol for 150 (off GCD)
    Lv 15 - Accomplice - Causes enmity generated to be given to player in mob's line of sight.

    I kinda stopped my fanboy rambling at lv 15, but i think you can see where I was going. It's a party buffing melee/range that can do either exclusively, or combine the two for better outcomes. A big chunk of it's damage is generated by the other members of the party.

    Any thoughts?
    (1)

  2. #2
    Player
    Ketsufuma's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    212
    Character
    Ca'ex Ketsu
    World
    Adamantoise
    Main Class
    Reaper Lv 90
    This is not FFXI though. You need to account for that and how teh battle sytem in this game is somewhat different.

    I can see this class acting out as Merlwyb did in the 2.2 cutscene when we sieged the spawn pools. Dual pistols, flashy skills and damage really. a gunslinger style class.
    (2)

  3. #3
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I would love Musketeer; however I really don't see them behaving like a disciple of war I think this time around they will be a disciple of magic because we already have a big balance issue when it comes to the number of physical and magic classes. And we already got archer in the war side.
    (0)
    Last edited by Brightshadow; 07-01-2014 at 02:41 AM.

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Brightshadow View Post
    I would love Musketeer; however I really don't see them behaving like a disciple of war I think this time around they will be a disciple of magic because we already have a big balance issue when it comes to the number of physical and magic classes. And we already got archer in the war side.
    This. FFX-2 Gun Mage comes to mind.
    (0)

  5. #5
    Player
    Daebo's Avatar
    Join Date
    Mar 2014
    Posts
    5
    Character
    Symeon Atraleon
    World
    Mateus
    Main Class
    Thaumaturge Lv 50
    Just make them the new healing and tanking class.
    (0)

  6. #6
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Personally I think a new class/job that would be fantastic is "swashbuckler"

    Sword in the main hand and a pistol in the offhand. The pistol could do more than just shoot bullets, like grappling hooks and the like.
    (0)

  7. #7
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    If there will ever be card-related skills, that would be from Corsair, so Lv30+ (assuming it'd evolve to that job), not earlier than that. Musketeer has nothing to do with cards. Not like we know if Eorzea's corsairs would.
    (0)

  8. #8
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    I'd rather a Soldier Job (e.g. Cloud/Zac) be hybrid melee/range.

    Utilizing Gunblade & Magitek weaponry (grenades).

    Could cross-class from Lancer & Musketeer.

    Perhaps utilizing an ammunition-system for long-range fire & a sophisticated combo system weaving melee/range seamlessly with acrobatic movements too.
    (0)

  9. #9
    Player
    Tenebrisme's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    29
    Character
    Markl Pendragon
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ketsufuma View Post
    This is not FFXI though. You need to account for that and how teh battle sytem in this game is somewhat different.

    I can see this class acting out as Merlwyb did in the 2.2 cutscene when we sieged the spawn pools. Dual pistols, flashy skills and damage really. a gunslinger style class.
    Can you say "blue Mage!" I'd ship it
    (0)

  10. #10
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    How about both physical and magic? Not sure how square would do this but it would be awesome. On the gear only VIT and two secondary stats Wil be at cap. While STR, DEX and INT Wil be 1/3 of the max cap.

    This would make them mediocre attackers but the catch would be they.can attack relentlessly. I don't know my imagination is a bit lacking :P
    (0)

Tags for this Thread