Even if these did successfully get into the game, it wouldn't change the fact people want to get things done and over with ASAP. While the dungeons are interesting to a fault, it does not detract from the fact that I have to go about the acquisition of myth and soldiery repeatedly, which can get quite tedious. This is a pretty common feeling amongst the playerbase.

Speedrunning is a means to an end, simply that. It is not taking the game's integrity away. The thing that is doing that is the current design of the game, which forces us to spam the same content rather intensively week by week for soldiery and whenever we need boatloads of Mythology.