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  1. #1
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SDaemon View Post
    Large gigantic 40m "raids" are not only incredibly dull, reduced to tank spank or zerg fests, but are a nightmare to organize.
    Quote Originally Posted by Morningstar1337 View Post
    Ooh an instance with 80+ players? That ought to be interesting
    Quote Originally Posted by skaterger View Post
    So much logistical and organizational drama about getting 8 people to commit and you want more? Are you kidding me?
    Quote Originally Posted by Sapphic View Post
    I still have nightmares from organizing 80 in EQ1 >.<
    All of these quotes make me lol. I still remember playing a game where the price of entry for a raid was 98 players minimum or go home. We never had trouble finding the players for them either.
    (0)

  2. #2
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by TheRogueX View Post
    All of these quotes make me lol. I still remember playing a game where the price of entry for a raid was 98 players minimum or go home. We never had trouble finding the players for them either.

    EQ still fields 54 people for raids no problem. Out roster before I quit when 2.0 hit was around 80 people. (the expansion they had announced 2 weeks earlier sounded [and was] terrible. Staggered release of content ugh)


    83 guilds listed as progressing through the newest tier (Released at the end of May) With likely double that progressing through the past couple expansions still.


    People immediately assume that finding more players is harder than finding fewer. When that makes no sense. Right now there are 10 8 man groups looking for 1 player. If raids were 80 man there would be 1 group looking for 8 players.
    (0)

  3. #3
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zarzak View Post
    People immediately assume that finding more players is harder than finding fewer. When that makes no sense. Right now there are 10 8 man groups looking for 1 player. If raids were 80 man there would be 1 group looking for 8 players.
    Not really a great example because I doubt all 10 of those parties are looking for the same content...
    (0)

  4. #4
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    Not really a great example because I doubt all 10 of those parties are looking for the same content...

    Because there is such a variety of content. Coil 6, 7, 8, or 9. 80% of them will be looking for 6/7 because they stumbled through 6 and most of 7 before realizing X player couldn't dps to save his life so they would never make it through enrages. A couple will be looking for 8 for the same reason or because a healer can't do his job. One will be looking for a replacement for 9 because their 8th lost his/her damn mind and went AWOL.

    All of the above are looking for players to do turn 9 either now or in the near future. Gear is not a factor as it falls from the sky now and even more so come 2.3

    It isn't like there are multiple raid tiers viable for guilds to focus on.
    (0)

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    People just had to bring this thread back to the surface :/
    (1)

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