
I think it's cute how pedantic you're being about this. SE should add two man raids, just for you :PI have stated why they are wrong in previous posts, and gotten little more than "but SE said so" ... If you believe that to be a lecture, then we disagree on more than one point.
Once 2.3 hits and we get a second part of CT, then FF14:ARR will have two raids. Until then, it has one raid and two pieces of single-group content miscategorized as raids.
"But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content. Although technically, one-grouping an old raid is not raiding the content, it is one-grouping raid content.
Exstal, that complaint against CT is more a reflection upon CT's design than it is upon raids in general. If CT was as hard as Coil, and required just as much out of the 24 people in it as Coil does its 8, and had loot commensurate with that difficulty level, then it would not be worthless. Of course, actually being able to fill the 24 man raid, rather than just a third of it, with your FC/LD/friends, would help a lot too.
Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.
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