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  1. #1
    Player
    MikeyLikesIt's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Mikey Likes'lt
    World
    Famfrit
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Archulak View Post
    Alright now what if every mob just had a million hp but did 0 dmg is it still better?
    No. That would be a raid on a target dummy. Whatcha smoking? Can I have some?
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  2. #2
    Player
    Archulak's Avatar
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    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by MikeyLikesIt View Post
    No. That would be a raid on a target dummy. Whatcha smoking? Can I have some?
    I'm glad you brought this up because i agree that we could use some somewhat difficult larger raid that'd be alright(not a fan of really large scale ones because then the dungeon tends not to be hard it's just about finding a bunch of non brain-dead members), but that's not what the OP seems to believe.



    Quote Originally Posted by Roth_Trailfinder View Post
    Difficulty is irrelevant. Raids are MULTI-PARTY events. That is the very definition of a raid : more than one party/group.

    I would not call Crystal Tower hard. Would you? Its not "tough" at all. Yet it is the raid in FF14.

    Binding Coil, whether talking turn 1 or turn 9, is a single-Full Party event. One is not more than one, therefore Binding Coil is NOT a raid.

    FF14 needs some more RAIDS, and it needs TOP END raids, not "a step below top end" raids.

    That being said I don't believe that people should be rewarded with the best gear in the game for being able to form a party of non brain-dead members maybe some nice side grades a tier below the best, and give it a loot lockout instead of a weekly so you can choose what you get........ oh wait that's CT(don't get me wrong I'm not saying we don't need new large party stuff, I basically just want things like CT that are harder but give the same loot that CT already does, maybe 5 ilvls higher.
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