Results 1 to 10 of 276

Hybrid View

  1. #1
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Xatsh View Post
    IF the devs made solo player content and called them raids... would that also be a raid? Would a scientist saying the sky is Brown make it true?

    They need to stop calling them raids. They by the definition of the term RAID is not a single party in a mmo.
    This has to be the dumbest thing in this thread. A raid is simply a dungeon of heightened difficulty to be tackled by a group of players. Every games defined that size differently. To somehow compare flexible language conditions with the scientific definition of the color blue and the wavelength of the photons that create it is completely ridiculous.

    Seriously people. Raids are simply tough dungeons. They are not necessarily multi party at all. This insane definition you have is unrealistic and doesn't for a second take into consideration the differences between games and it doesn't allow for developers to try new things. This isn't the only game to have single party raids either.
    (11)
    Last edited by Tiggy; 06-30-2014 at 05:08 AM.

  2. #2
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Tiggy View Post
    This has to be the dumbest thing in this thread. A raid is simply a dungeon of heightened difficulty to be tackled by a group of players. Every games defined that size differently. To somehow compare flexible language conditions with the scientific definition of the color blue and the wavelength of the photons that create it is completely ridiculous.

    Seriously people. Raids are simply tough dungeons. They are not necessarily multi party at all. This insane definition you have is unrealistic and doesn't for a second take into consideration the differences between games and it doesn't allow for developers to try new things. This isn't the only game to have single party raids either.
    Want to tell me where you got that definition? Because I have been playing mmos along time and a not in WoW, EQ, XI, Aion, L1, L2 did anyone ever consider a raid "hard content". That is not what a raid is at all.

    Yes some raids are hard and normally are the penticle of endgame. But in all game mentioned low man endgame content that was difficult in all other mmos I mentioned never called them raids.
    (0)

  3. #3
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Tiggy View Post
    Seriously people. Raids are simply tough dungeons. They are not necessarily multi party at all. This insane definition you have is unrealistic and doesn't for a second take into consideration the differences between games and it doesn't allow for developers to try new things. This isn't the only game to have single party raids either.
    Difficulty is irrelevant. Raids are MULTI-PARTY events. That is the very definition of a raid : more than one party/group.

    I would not call Crystal Tower hard. Would you? Its not "tough" at all. Yet it is the raid in FF14.

    Binding Coil, whether talking turn 1 or turn 9, is a single-Full Party event. One is not more than one, therefore Binding Coil is NOT a raid.

    FF14 needs some more RAIDS, and it needs TOP END raids, not "a step below top end" raids.
    (1)

  4. #4
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    Difficulty is irrelevant. Raids are MULTI-PARTY events. That is the very definition of a raid : more than one party/group.

    I would not call Crystal Tower hard. Would you? Its not "tough" at all. Yet it is the raid in FF14.

    Binding Coil, whether talking turn 1 or turn 9, is a single-Full Party event. One is not more than one, therefore Binding Coil is NOT a raid.

    FF14 needs some more RAIDS, and it needs TOP END raids, not "a step below top end" raids.
    Your definition is irrelevant to SEs definition of what consists of a raid in their game They even list in achievements 4 man dungeons as raids.

    Successfully complete 20 unique instanced dungeon raids or trials.

    Note, dungeon raids, not dungeons, raids. You can complete those achievements without touching a single 8 person or 24 person alliance dungeon.
    (2)
    Last edited by Sapphic; 06-30-2014 at 09:17 AM.

  5. #5
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Sapphic View Post
    Your definition is irrelevant to SEs definition of what consists of a raid in their game
    They're wrong. What else can I say? They mislabel Coil so they can erroneously claim they have end-game raids, when they do not.
    (1)

  6. #6
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    They're wrong. What else can I say? They mislabel Coil so they can erroneously claim they have end-game raids, when they do not.
    No, this may be hard to swallow, but you are wrong A raid in FFXIV is whatever SE decide to call a raid. Not what anyone or anything else says. They could call them potatoes if they wanted.
    (8)

  7. #7
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Sapphic View Post
    Your definition is irrelevant to SEs definition of what consists of a raid in their game They even list in achievements 4 man dungeons as raids.

    Successfully complete 20 unique instanced dungeon raids or trials.

    Note, dungeon raids, not dungeons, raids. You can complete those achievements without touching a single 8 person or 24 person alliance dungeon.
    The lack of commas does not make it "dungeon raids, or trials" .. it makes it "dungeon raids or dungeon trials" - the word "dungeon" applying to both. So, yes, you can complete it without touching a raid. Besides, with all the typos they've had in patch notes, and other areas, do you really expect that they would have caught it if they had unintentionally left out the commas there that would have turned it into "dungeons, raids, or trials"?
    (2)

  8. #8
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    The lack of commas does not make it "dungeon raids, or trials" .. it makes it "dungeon raids or dungeon trials" - the word "dungeon" applying to both. So, yes, you can complete it without touching a raid. Besides, with all the typos they've had in patch notes, and other areas, do you really expect that they would have caught it if they had unintentionally left out the commas there that would have turned it into "dungeons, raids, or trials"?
    Yes, I do think they would have a caught it. Dungeon raids and dungeon, raids are totally different. Nowhere does it mention trials as dungeons either.


    Or you are saying they should change trials to dungeons now?

    What ever they want to call a raid is a raid in FFXIV ARR. Whatever other games want to call raids is irrelevant. Get over it.

    Heres a dictionary definition of Raid, not Wikipedia:

    1. A surprise attack by a small armed force.
    2. A sudden forcible entry into a place by police: a raid on a gambling den.
    3. An entrance into another's territory for the purpose of seizing goods or valuables.

    Take special note of the first definition.
    (3)

  9. #9
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Sapphic View Post
    Yes, I do think they would have a caught it. Dungeon raids and dungeon, raids are totally different. Nowhere does it mention trials as dungeons either.


    Or you are saying they should change trials to dungeons now?

    What ever they want to call a raid is a raid in FFXIV ARR. Whatever other games want to call raids is irrelevant. Get over it.

    Heres a dictionary definition of Raid, not Wikipedia:

    1. A surprise attack by a small armed force.
    2. A sudden forcible entry into a place by police: a raid on a gambling den.
    3. An entrance into another's territory for the purpose of seizing goods or valuables.

    Take special note of the first definition.
    Don't know which dictionary you looked that up in. But, with the way that it took a lot of common usage for some words (such as "google", both the name of a website for looking stuff up online and the root of "googling it" or looking something up online) to even get into the dictionaries, it is hardly surprising to see the MMO-specific definition not there. That, actually, is why the not-always-correct Wikipedia was referenced earlier in this thread, and slighted in the quoted post.

    What, did you think the definition of "friending someone" was in the dictionary before Facebook became popular? Did you think that MMO's are so popular as to influence Miriam-Webster's or any other dictionary into adding MMO-specific definitions into it?

    No. The notion of a raid being multi-group content came about because that is what they were initially, and what they are today. Coil is not, contrary to what SE calls it, multi-group content. As such, FF14 has no end-game raids, and it needs them.

    Y'all're getting too caught up in the definition of raiding (is y'all even in the online dictionary you used?) to understand the real issue here : FF14 needs more raids!
    (3)

  10. #10
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Let me just quote the OP for you.

    Quote Originally Posted by Roth_Trailfinder View Post
    Difficulty is irrelevant. Raids are MULTI-PARTY events. That is the very definition of a raid : more than one party/group.

    I would not call Crystal Tower hard. Would you? Its not "tough" at all. Yet it is the raid in FF14.

    Binding Coil, whether talking turn 1 or turn 9, is a single-Full Party event. One is not more than one, therefore Binding Coil is NOT a raid.

    FF14 needs some more RAIDS, and it needs TOP END raids, not "a step below top end" raids.
    (2)

Tags for this Thread