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  1. #1
    Player
    Archulak's Avatar
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    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Roris View Post
    "A raid is a type of mission in a video game in which a very large number of people (larger than the normal team size set by the game) attempt to defeat a boss monster". Note that "amount of people used for most dungeons due to convenience" doesn't equal to normal. The normal amount of people you can fit into a party without using alliances is 8, you can't even use an LB3 with a light party.

    Dungeons also imply you know, running through a dungeon, not just a single boss fight in a mostly round or square arena. You're right though, it is semantics, semantics to twist Coil into fitting in the definition of a raid, that's all it is.
    When I think of a raid I think of a fight much more challenging than the rest of the game that can consist of either one really powerful boss or multiple segments each with their own boss leading up to a really powerful one.(Independent of party size because more often than not, adding more people just makes the likelihood of error higher which in an entirely artificial increase in difficulty) Your right though, obviously my definition of raid is wrong and yours is the only one that could ever be correct.
    (3)

  2. #2
    Player
    Roth_Trailfinder's Avatar
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    Aug 2013
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    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Archulak View Post
    When I think of a raid I think of a fight much more challenging than the rest of the game that can consist of either one really powerful boss or multiple segments each with their own boss leading up to a really powerful one.(Independent of party size because more often than not, adding more people just makes the likelihood of error higher which in an entirely artificial increase in difficulty) Your right though, obviously my definition of raid is wrong and yours is the only one that could ever be correct.
    When a raid is initially introduced, then it should be more challenging than group content. However, as the game goes on, and more content is added, older raids remain just as difficult while character power grows, eventually leading to raids that were challenging initially being soloable. They are still raids, designed for multiple groups. They just get decrepit in their old age.

    Whether you are talking EQ's 6 man group, FF14's 4 and 8 man Light and Full Parties, or something else. The difference between "group" and "raid" content is that "raid" content is designed for more than one group when it is first released.
    (0)

  3. #3
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    -snip-
    You obviously just skipped over me explicitly stating what i think of as a raid, let me just go ahead and quote myself.

    Quote Originally Posted by Archulak View Post
    When I think of a raid I think of a fight much more challenging than the rest of the game that can consist of either one really powerful boss or multiple segments each with their own boss leading up to a really powerful one.(Independent of party size because more often than not, adding more people just makes the likelihood of error higher which in an entirely artificial increase in difficulty) Your right though, obviously my definition of raid is wrong and yours is the only one that could ever be correct.
    (3)
    Last edited by Archulak; 07-02-2014 at 09:05 AM.

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