If they made a 50 man raid and it was just hundreds of trash mobs that took hours to clear and one boss, does that make it somehow better or more interesting.

If they made a 50 man raid and it was just hundreds of trash mobs that took hours to clear and one boss, does that make it somehow better or more interesting.
Absolutely. Anything close to that would be better than the current garbage this game has to offer regarding end game.

I'm glad you brought this up because i agree that we could use some somewhat difficult larger raid that'd be alright(not a fan of really large scale ones because then the dungeon tends not to be hard it's just about finding a bunch of non brain-dead members), but that's not what the OP seems to believe.
Difficulty is irrelevant. Raids are MULTI-PARTY events. That is the very definition of a raid : more than one party/group.
I would not call Crystal Tower hard. Would you? Its not "tough" at all. Yet it is the raid in FF14.
Binding Coil, whether talking turn 1 or turn 9, is a single-Full Party event. One is not more than one, therefore Binding Coil is NOT a raid.
FF14 needs some more RAIDS, and it needs TOP END raids, not "a step below top end" raids.
That being said I don't believe that people should be rewarded with the best gear in the game for being able to form a party of non brain-dead members maybe some nice side grades a tier below the best, and give it a loot lockout instead of a weekly so you can choose what you get........ oh wait that's CT(don't get me wrong I'm not saying we don't need new large party stuff, I basically just want things like CT that are harder but give the same loot that CT already does, maybe 5 ilvls higher.
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