


But you are wrong, SE decided their proper names in this game are Second Coil Turn 1 to 4, why are you going against SE's official terms? Stop trolling this thread with your weird fake terms for content in this game.I will use t6, 7, 8 and 9 to refer to SCoB t1, 2, 3 and 4 if I want to lol. The community at large understands what I mean by those.
Ran out of posts for now, so I'll edit here.
T6, 7, 8 and 9 are XIV community formed terms to refer to those raids. It is perfectly reasonable to use those in a discussion.

See i find this reply hilarious because he was still talking about one thing having multiple definitions and you're sill arguing that things can only have one..........
The difference being that he admits that SCob t1-4 is synonyms with his preferred name of t6-9 and neither is wrong.
Last edited by Archulak; 07-02-2014 at 08:20 AM.


Me : SE is wrong for calling single-group content "raid".
Others : SE said its raid, so its raid!
Me : I know they said so, they were in error to do so.
Others : doesn't matter what you say, they said its raid, so its raid!
Neither I nor SE get to define what "raid" means. While the majority of people here were quick to point out half of that statement, they were unwilling to admit the other half. I was never using "my" definition, I use the word appropriately. SE is not. With a proper understanding of what "raid" means, I posted that we need more of it, since CT is the only content that currently fits the definition of a raid.
What SE names a piece of content, such as both referring to it as Turns 6-9 and as the Second Coil, they are allowed to name it what they wish. When they classify something incorrectly, they are allowed to classify it as they wish - which happens to be incorrectly. They *should* classify BCoB and SCoB as group events, just like they classify Titan HM, Garuda EM, Good King Moggle Mog, etc. as group trials. Pointing out their inconsistency on their board obviously leads to people mindlessly adhering to what they say.
I'm still waiting for anyone to offer up what they think, without regard to developer, a raid actually is. Since, apparently, just about everyone thinks that "content designed to be beaten by more than one group" is not a good synopsis of the definitions people found on the internet. Notice that developer does not matter; there is no provision for what Sony thinks, what Blizzard thinks, what NCSoft thinks, what SE thinks, or what any developer thinks for their specific game. I'd also like to know why people think, above and beyond what SE calls it since I've called them into question, two pieces of 8 man content are "raids" in FF14 and the rest are not. Raiding is not necessarily top end, and can incorporate multiple tiers.
Player





The truth of the matter is you're wrong, as the last 23 pages full of responses have proven. Using other MMOs or generic "standards" does not make what people have said any less true. Your dedication to your cause is admirable, but you aren't even open to the possibility that you could be incorrect in your assumptions. Let's do this again after another 23 pages, shall we? ^^; Now, as to my definition of a raid: It is any content intended to be completed by a group of skilled and geared individuals, whether it be one boss or many. Beyond that the numbers required vary from MMO to MMO, so there is no real standard other than it requires more than 4 or 5. Haven't seen a 1 or 2 man raid...well, ever. Unless someone is soloing old content.
Last edited by Vahlnir; 07-02-2014 at 09:31 AM.


By your definition, seeing as Copperbell requires some skill (that should have been learned by the time you reach a high enough level in your class to do the dungeon) and requires 4 people (raids only "may" require more than 4 or 5) it counts as a raid?The truth of the matter is you're wrong, as the last 23 pages full of responses have proven. Using other MMOs or generic "standards" does not make what people have said any less true. Your dedication to your cause is admirable, but you aren't even open to the possibility that you could be incorrect in your assumptions. Let's do this again after another 23 pages, shall we? ^^; Now, as to my definition of a raid: It is any content intended to be completed by a group of skilled and geared individuals, whether it be one boss or many. Beyond that the numbers required vary from MMO to MMO, so there is no real standard other than it may require more than 4 or 5. Haven't seen a 1 or 2 man raid...well, ever. Unless someone is soloing old content.
You've described any dungeon that has a boss fight. Although, your statement that it is independent of group size is accurate, since it is the number of groups (as per that "large scale" definition earlier in the thread) being greater than one that makes it go from group content to raid content.You obviously just skipped over me explicitly stating what i think of as a raid, let me just go ahead and quote myself.
When I think of a raid I think of a fight much more challenging than the rest of the game that can consist of either one really powerful boss or multiple segments each with their own boss leading up to a really powerful one.(Independent of party size because more often than not, adding more people just makes the likelihood of error higher which in an entirely artificial increase in difficulty) Your right though, obviously my definition of raid is wrong and yours is the only one that could ever be correct.
But, apparently, as far as anyone here is concerned, raid content is an additional descriptor, on a different level from solo content or group content. Have fun people. You've put to rest any desire I've had to have multi-group content.
What FF14 needs are more SOLOABLE RAIDS!!!!!! It lacks any at all!!!!!!!!!!





You just love picking apart everyone's statements and manipulating them, don't ya? The "may" will be removed so there is no confusion. Now, that said: The "may" was meant to convey my statement in a casual manner that it wasn't a fact. As I have said before, numbers will vary. Though I believe it is certainly more than 4 or 5.
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