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  1. #1
    Player
    Roth_Trailfinder's Avatar
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    Roth Trailfinder
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    Midgardsormr
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    Alchemist Lv 90
    Gamma621, that bolded part is not done until the raid is (usually, though sometimes more, depending on raid mechanics) several expansions old, with the resulting growth in character power attendant to expansions in between the initial release of the raid, and the time the "small number of people" attempt it. Vishimtar, for example, was not one-grouped (the definition you are arguing for) for a couple years after DoN, though everyone who heard about it when it first happened was surprised that it even could be done. No one was too surprised when OMM was downed by a single group however, because people had been trying for some time.

    A FF14:ARR similarity (though its not a perfect analogy) would result if SE ever decided to give in to the occasional request to allow people to solo dungeons without being level sync'd on down. At level 20 you probably could not solo Copperbell, but at level 40 you likely could.

    SDaemon, there are three types of content : solo, group, and raid. Content cannot belong to more than one of those general classifications. Solo content is obvious - you are meant to be able to do it without help from anyone. Group content, apparently, is not so obvious - you are meant to do it with the help of just your group. Raid content, apparently, is causing that lack of obviousness in group content, because people here, prompted by SE's classification, are trying to blur the lines between group content and raid content. And raid content is content intended to be beaten by more than one group. Its that cut and dried.
    (1)
    Last edited by Roth_Trailfinder; 07-01-2014 at 10:59 AM.

  2. #2
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Viper Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    SDaemon, there are three types of content : solo, group, and raid. Content cannot belong to more than one of those general classifications. Solo content is obvious - you are meant to be able to do it without help from anyone. Group content, apparently, is not so obvious - you are meant to do it with the help of just your group. Raid content, apparently, is causing that lack of obviousness in group content, because people here, prompted by SE's classification, are trying to blur the lines between group content and raid content. And raid content is content intended to be beaten by more than one group. Its that cut and dried.
    There is not a rigid line to be made because it is as fluid as a developer wishes to make it. Coil is a raid because SE defines it as a raid for this game. It is that cut and dry.
    (3)

  3. #3
    Player
    TornadoFury's Avatar
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    Mega Punk
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    Famfrit
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    Lancer Lv 50
    I'd like to suggest a raid idea i and i beleive many others would enjoy.

    1. a random gauntlet- This would be a raid where you have to advance 50 rooms. There will be a billboard per 10 rooms that gives you a hint on what your facing the first 1-4 would be trash mobs and the 5th would be miniboss or a boss from a random dungeon the next 6-10 would be boss with mini bosses from other dungeons.. Then the 10th floor would either be a random primal or a boss. This would all be randomized. This would be a raid where you wouldn't see people spamming for certian classes and jobs because This would require people to have everyjob.. It would fully use the job system to make it so you might need 3 healers 1 tank 4 dps . ect.

    I just want a raid that forces me to level all my jobs to use them I don't get how we can have it to where we can level everyjob yet have to use 1 per raid making it almost useless i want to beable to make more party combos Then just this 2 tank 2 healer 4 dps ect.
    (1)

  4. #4
    Player
    Roth_Trailfinder's Avatar
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    Roth Trailfinder
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    Midgardsormr
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    Alchemist Lv 90
    SE decided, after initially saying it was not a raid, to call it a raid. What their reasons were, frankly, is neither here nor there - nor does it really matter that they were wrong to call it a raid. What matters is that FF14 needs more raids, not one-group content misnamed raids. It needs more group content as well, don't get me wrong. But one raid is not enough!
    (1)

  5. #5
    Player
    Vahlnir's Avatar
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    Elan Centauri
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    Diabolos
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    Gunbreaker Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    SE decided, after initially saying it was not a raid, to call it a raid. What their reasons were, frankly, is neither here nor there - nor does it really matter that they were wrong to call it a raid. What matters is that FF14 needs more raids, not one-group content misnamed raids. It needs more group content as well, don't get me wrong. But one raid is not enough!
    And round and round we go...
    (8)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Viper Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    SE decided, after initially saying it was not a raid, to call it a raid. What their reasons were, frankly, is neither here nor there - nor does it really matter that they were wrong to call it a raid. What matters is that FF14 needs more raids, not one-group content misnamed raids. It needs more group content as well, don't get me wrong. But one raid is not enough!
    They are not wrong on this matter, you happen to be. However, that is neither here nor there. Yes FFXIV does indeed need more raids, 2 raids is rather on the low side. Though to be fair Coils has both CoB and SCoB now and CT is gaining another part soon. You saying there is only 1 raid however is entirely wrong and your utter failure to realize this has led to the last 16 page lecture towards you on the matter.
    (2)

  7. #7
    Player
    Roth_Trailfinder's Avatar
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    Roth Trailfinder
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    Midgardsormr
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    Quote Originally Posted by SDaemon View Post
    They are not wrong on this matter, you happen to be. However, that is neither here nor there. Yes FFXIV does indeed need more raids, 2 raids is rather on the low side. Though to be fair Coils has both CoB and SCoB now and CT is gaining another part soon. You saying there is only 1 raid however is entirely wrong and your utter failure to realize this has led to the last 16 page lecture towards you on the matter.
    I have stated why they are wrong in previous posts, and gotten little more than "but SE said so" ... If you believe that to be a lecture, then we disagree on more than one point.

    Once 2.3 hits and we get a second part of CT, then FF14:ARR will have two raids. Until then, it has one raid and two pieces of single-group content miscategorized as raids.

    "But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content. Although technically, one-grouping an old raid is not raiding the content, it is one-grouping raid content.

    Exstal, that complaint against CT is more a reflection upon CT's design than it is upon raids in general. If CT was as hard as Coil, and required just as much out of the 24 people in it as Coil does its 8, and had loot commensurate with that difficulty level, then it would not be worthless. Of course, actually being able to fill the 24 man raid, rather than just a third of it, with your FC/LD/friends, would help a lot too.
    (1)

  8. #8
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Quote Originally Posted by Roth_Trailfinder View Post
    I have stated why they are wrong in previous posts, and gotten little more than "but SE said so"

    "But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content.
    Except they cannot be wrong in this particular matter because it is ENTIRELY up to SE to determine what is and is not a raid in THEIR MMO. What you believe is a raid is completely IRRELEVANT. How have you not possibly come to understand this already? "But SE said so" completely and without fail determines the basis of what is and is not a raid in XIV. There is no outgrowing that.
    (0)
    Last edited by SDaemon; 07-01-2014 at 12:11 PM.

  9. #9
    Player
    Baneus's Avatar
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    Baneus Prime
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    Behemoth
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    Thaumaturge Lv 56
    Quote Originally Posted by Roth_Trailfinder View Post
    I have stated why they are wrong in previous posts, and gotten little more than "but SE said so" ... If you believe that to be a lecture, then we disagree on more than one point.

    Once 2.3 hits and we get a second part of CT, then FF14:ARR will have two raids. Until then, it has one raid and two pieces of single-group content miscategorized as raids.

    "But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content. Although technically, one-grouping an old raid is not raiding the content, it is one-grouping raid content.

    Exstal, that complaint against CT is more a reflection upon CT's design than it is upon raids in general. If CT was as hard as Coil, and required just as much out of the 24 people in it as Coil does its 8, and had loot commensurate with that difficulty level, then it would not be worthless. Of course, actually being able to fill the 24 man raid, rather than just a third of it, with your FC/LD/friends, would help a lot too.
    I think it's cute how pedantic you're being about this. SE should add two man raids, just for you :P
    (5)
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  10. #10
    Player
    Gamma621's Avatar
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    Gamma Gigantos
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    Ultros
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    Conjurer Lv 60
    Alright, considering Wikipedia is a garbage source anyways, (Proven by somebody editing it today at will) let's look at some other sources.

    http://mmoterms.com/mmorpg-terms-r

    Raid

    A more substantial engagement involving a large organized group of players typically set in a dungeon and involving difficult bosses.
    http://www.urbandictionary.com/define.php?term=raid

    raid
    Often used with mmorpgs. It involves players banding together to succeed at a common goal- such as taking over territory, killing an opposing faction, or most commonly killing big scary internet monsters that drop coveted items.

    It can be used as a noun or verb, noun referring a specific event, and in verbage, the act of embarking on that event.
    A: We've scheduled a Black Temple raid tonight. You coming?
    B: I can't raid, I gotta get laid!
    A: No epix or dkp for you!
    http://www.mmoglossary.com/mmorpg_terms/1/index.html

    - Raid .
    A raid is a large-scale attack on an area by a group of players.
    So I'm seeing group, not seeing groups. So how exactly does Raid get defined as multi-group content? Oh wait, it doesn't, because you're stating opinions as facts.
    (3)

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