Standard group size - 4 (in Aion it's 6)
Full group size - 8 (in Aion it's 24)
Alliance - 24 (in Aion it's 192)



Standard group size - 4 (in Aion it's 6)
Full group size - 8 (in Aion it's 24)
Alliance - 24 (in Aion it's 192)
Words are also organic and change meaning over the years. They are not permanent and unchanging. you're entire words have meaning premise is flared flawed by failing to understand that basic concept of language.WoW is not exactly like EQ, so its not right. EQ is not exactly like UO, so its not right.
Is that what you think I'm thinking?
As I said, words have meaning. Raid is one such word, and it means content designed for more than one group. What part of Coil was designed for more than one group, again?
http://en.m.wikipedia.org/wiki/Semantic_change
Similarly video games evolve and innovate over the years. This is clearly a case where that is happening. Rigidly sticking to an outdated idea won't suddenly win us over to your thinking. You're outdated ideas aren't working. You need to evolve with the world around you or be left behind wishing you could relive the "glory years." This thread isn't going anywhere.
Last edited by Tiggy; 07-01-2014 at 08:45 AM.


I would love more raid content like CT
I'm from Aion originally and I loved the large fort raids (early on in the game). Hated the lag! But that was when I had an average computer/graphics card and servers were I think in Seattle?!
My apologies though - I'm from a JP server and our ping and success rate of CT via the DF is much better than the NA servers so maybe this won't be such a good idea in the long run for everyone? I'd hate for something to turn out really good in the JP servers but it's not accessible for everyone to enjoy![]()
Current State of End-Game Contents


Guys, we already addressed "what the developer says" with the potato bit a few pages back. Just because the developer calls it something, does not make it so.
CT is the only raid. BCoB and SCoB are both one-group events.




With that mindset just because you say something does not make it so. That whole potato bit from before was such an logical fallacy it isn't even worth any new poster's time to bother reading.
Last edited by SDaemon; 07-01-2014 at 10:32 AM.



Odin and Behemoth are raids, there's always like 80 people there.
That's great. You like to state your opinion over and over. Log into the game. Look at your duty finder. Click raid option. Look what is there. Case closed.


Agreed on those two FATEs, that people essentially raid them - though they're not top end content
Also, they are the epitome of what people decry about raids : zerging. That's not exactly a good thing. Zerging comes about from two things : either a poor raid design, or poor raid leadership that can't figure out the tactics to beat the raid without people dying and coming back over and over until the event is won.
Last edited by Roth_Trailfinder; 07-01-2014 at 10:14 AM.



You can't win against TOR tier fans OP, Coil is simply the game's highest difficulty dungeon, just let them think they've won whatever it is they've won. We'll get a proper second raid next week and big group PvP, we most likely will get CT3 before the expansion and maybe more proper multi party content after that.




Coil is simply one of the two raids available in this game. That is the pure unarguable fact of the matter. So in this regard yes, the OP has no hope of winning whatever it is you think he is competing for.You can't win against TOR tier fans OP, Coil is simply the game's highest difficulty dungeon, just let them think they've won whatever it is they've won. We'll get a proper second raid next week and big group PvP, we most likely will get CT3 before the expansion and maybe more proper multi party content after that.
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