Results 1 to 10 of 276

Hybrid View

  1. #1
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by SDaemon View Post
    They are not wrong on this matter, you happen to be. However, that is neither here nor there. Yes FFXIV does indeed need more raids, 2 raids is rather on the low side. Though to be fair Coils has both CoB and SCoB now and CT is gaining another part soon. You saying there is only 1 raid however is entirely wrong and your utter failure to realize this has led to the last 16 page lecture towards you on the matter.
    I have stated why they are wrong in previous posts, and gotten little more than "but SE said so" ... If you believe that to be a lecture, then we disagree on more than one point.

    Once 2.3 hits and we get a second part of CT, then FF14:ARR will have two raids. Until then, it has one raid and two pieces of single-group content miscategorized as raids.

    "But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content. Although technically, one-grouping an old raid is not raiding the content, it is one-grouping raid content.

    Exstal, that complaint against CT is more a reflection upon CT's design than it is upon raids in general. If CT was as hard as Coil, and required just as much out of the 24 people in it as Coil does its 8, and had loot commensurate with that difficulty level, then it would not be worthless. Of course, actually being able to fill the 24 man raid, rather than just a third of it, with your FC/LD/friends, would help a lot too.
    (1)

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    I have stated why they are wrong in previous posts, and gotten little more than "but SE said so"

    "But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content.
    Except they cannot be wrong in this particular matter because it is ENTIRELY up to SE to determine what is and is not a raid in THEIR MMO. What you believe is a raid is completely IRRELEVANT. How have you not possibly come to understand this already? "But SE said so" completely and without fail determines the basis of what is and is not a raid in XIV. There is no outgrowing that.
    (0)
    Last edited by SDaemon; 07-01-2014 at 12:11 PM.

  3. #3
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    Quote Originally Posted by Roth_Trailfinder View Post
    I have stated why they are wrong in previous posts, and gotten little more than "but SE said so" ... If you believe that to be a lecture, then we disagree on more than one point.

    Once 2.3 hits and we get a second part of CT, then FF14:ARR will have two raids. Until then, it has one raid and two pieces of single-group content miscategorized as raids.

    "But SE said so" is not an answer; we all outgrew that before we moved out of our parents' home. Someone cited Wikipedia, and got blasted for it, with someone else going in and editing in a tidbit that, ironically enough, happens to be accurate for content that has been rendered easier due to character power growth from expansions/patches that came along after the initial raid content. Although technically, one-grouping an old raid is not raiding the content, it is one-grouping raid content.

    Exstal, that complaint against CT is more a reflection upon CT's design than it is upon raids in general. If CT was as hard as Coil, and required just as much out of the 24 people in it as Coil does its 8, and had loot commensurate with that difficulty level, then it would not be worthless. Of course, actually being able to fill the 24 man raid, rather than just a third of it, with your FC/LD/friends, would help a lot too.
    I think it's cute how pedantic you're being about this. SE should add two man raids, just for you :P
    (5)
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

Tags for this Thread