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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by skaterger View Post
    So much logistical and organizational drama about getting 8 people to commit and you want more? Are you kidding me?
    As a guild leader I can easily say the logistical drama in guilds is because it is lowman. You are deciding who you leave out every week. With more people less are left out therefor less drama. Organizing for 16-24 people is a joke compaired to organizing for multiple groups of 8.

    Yea it will be harder for pugs to function, but it will be better for guild. Good trade off.
    (2)

  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Xatsh View Post
    As a guild leader I can easily say the logistical drama in guilds is because it is lowman. You are deciding who you leave out every week. With more people less are left out therefor less drama. Organizing for 16-24 people is a joke compaired to organizing for multiple groups of 8.

    Yea it will be harder for pugs to function, but it will be better for guild. Good trade off.
    Well, dont do yourself. Alocate officers to run and organise their own 8 peeps. Thats what we do and makes life a lot simpler.
    (0)

  3. #3
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xatsh View Post
    As a guild leader I can easily say the logistical drama in guilds is because it is lowman. You are deciding who you leave out every week. With more people less are left out therefor less drama. Organizing for 16-24 people is a joke compaired to organizing for multiple groups of 8.

    Yea it will be harder for pugs to function, but it will be better for guild. Good trade off.
    Don't get me wrong. I would like to see larger raids but I think it would be next to impossible with the types of players in the game. I was there in wow during 25 man and 40 man raids and they used the DKP system where they had early attendance bonus and all that jazz. The difference though is that players then seemed to have a fixed schedule and log on more consistently. Our raids were almost always impromptu when we have enough people but I have never seen that happen in ffxiv. That is why you see statics are almost mandatory in this game while that accept is almost non existent in wow imo

    Another thing you mentioned about players sitting out is also different here in ffxiv. Because there are more bosses in wow, players are more willing to sit out for raids there than here. If you have little time to play and you have to pf if you have to sit out for someone else, I don't think anyone would be happy with that.
    (0)

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