Quote Originally Posted by Jynx View Post
Storywise it doesn't need to be changed
Storywise, retconning away classes would only help really, as what they are has become fairly twisted away from what the lore indicates they should be, IMO. Granted there are questionable choices job-wise as well (Bards as primary bowmen, Scholars not really doing much 'scholar'-like at all), but meh... One step at a time...



Try and find a reason it would actually be hard/time consuming to cut the class system instead of the massive ammounts of time they are wasting trying to balance a "Class" and then add a job on the end of it. They must have wasted countless man hours making "Rogue" it's own thing then just tack on Ninja mutras.

At this point it has to be a pride thing, a system they refuse to let die because it would show weakness or some nonsense.
The current system lets them reuse a large portion of the underlying skills and a given weapon for multiple jobs if they so choose. This obviously could have been worked around though, and I'll agree that it seems more like they kept it around simply because its what they already had. Though I don't know if its more a matter of 'pride' or more that they felt legacy players would enjoy it and would cry foul if the classes went away.