Quote Originally Posted by Valthein View Post
but designing that and dumping it because players don't find it viable will require a whole new approach and take time resources money to re do in to a better or different system.
How would it be hard to cut the classes and just start players off as a job?

It would take minimal effort as only one class actually branches off like they are supposed to. Storywise it doesn't need to be changed and mechanics wise only scholar would require a slight rework or they could just leave it as is.

Try and find a reason it would actually be hard/time consuming to cut the class system instead of the massive ammounts of time they are wasting trying to balance a "Class" and then add a job on the end of it. They must have wasted countless man hours making "Rogue" it's own thing then just tack on Ninja mutras.

At this point it has to be a pride thing, a system they refuse to let die because it would show weakness or some nonsense.