Quote Originally Posted by Jynx View Post
Still unsure why they are so stubornly stuck on the whole class/job system.

I'd love to see some data to show who even uses a class beyond the point they unlock their respective jobs.
originally it was created with the intent jobs would be used for dungeons and raids, classes for outside pve since you had more freedom of skill choices. but designing that and dumping it because players don't find it viable will require a whole new approach and take time resources money to re do in to a better or different system. They may very well be looking at a different way to do this but simple time constraint for implementation could be holding it back. ask it in the live letters Q&A get ur fc to vote it up so it gets asked.